This update improves performance in Endless Mode and fixes issues with scene transitions, controller navigation, and several UI elements.
New
- Added an “End Expedition” option to the pause menu in Endless Mode, allowing players to complete the run and keep the resources they have collected
Improvements
[]Improved performance during the later stages of Endless Mode and other high-intensity battles
[]Improved performance when large numbers of projectiles, explosions, and persistent area-of-effect abilities are active
[]Improved the performance of damage numbers, mission information, and several combat UI elements
[]Improved controller navigation in menus and pop-up windows
[]Improved Simplified Chinese, Traditional Chinese, English, Japanese, and Korean text
[]Improved text display and layout in several interfaces
Fixes
[]Fixed an issue where some skill objects could remain after completing a stage or changing scenes
[]Fixed occasional stuttering and errors during scene transitions
[]Fixed several minimap issues that could occur during scene transitions
[]Fixed an issue where disabling damage numbers did not fully take effect
[]Fixed controller focus issues after opening or closing a pop-up window
[]Fixed issues that prevented some menus from being selected, closed, or scrolled correctly
[]Fixed an issue where the mining tutorial might not appear when first encountering a resource collection station
[]Fixed an issue where some interface text and selection states did not update immediately after changing languages- Fixed several localization errors, formatting issues, and cases of text overflow
Thank you for your feedback and support.
— The Gril Frame Development Team