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Idle Isekai - An idle RPGNewsDemo Progress Update July 24rd
Community

Demo Progress Update July 24rd

Idle Isekai - An idle RPG · published 24 Jul 2026, 15:20 UTC

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Hello again fellow Gamers!

Been a busy week! I have some new cool stuff to share with you! I'm stoked by the thought of all of you joining me on this amazing journey of creating this amazing game. I have been hammering away at some Key Art needed to get my demo out! Most of the physical stuff under the hood is good now and the list of stuff I need is shorter. I can't say how long it will be, just that we're closer now. I put a detailed update last time so I won't go too deep here, just touch on some of the stuff that has changed since then.

Art

Syldove the healer! A staple for all early builds he is a quiet reserved elf. Age unknown, and is full of mysteries.


Tanya the Tank! Female warrior, she is a damage sponge. Back story is a secret ;)

New Content

Church has been overhauled. While the actual mechanics stay the same, it looks and feels completely different. This is because the old method had several huge holes:

  1. The old method required 2-click purchases: click on the stat, then click the purchase button.

  2. Could not display changes due to size of buttons and how much information would be required; this was why I needed a second panel to show the changes.

  3. Because it could not display changes, I could not show which buttons could purchase a 10x multiplier without already clicking the stat, requiring manual clicks between stats to compare.

  4. No way to show the "breakthrough" mechanic, and many people probably didn't even know it existed.

This new church panel fixes all of these issues! The colored bars show your relation to the other stats without even needing to compare numbers. All stats are displayed with icons, so the only text that is required to read is stats and costs. It also got a facelift with all-new art! :)

Conclusion

While this might not seem like much at first glance, each of those portraits took me 3-4hrs and the backdrop for the Church took me 2-3. Since this is a passion project and I also balance a full-time job and full-time school, I work on this in my slivers of time. The good news is this chops down my list of stuff I "need" before the demo substantially. I hope you guys have had a good week and I'll see you again next week! More updates to come (probably faster than 8 days next time).

More from Idle Isekai - An idle RPG

Other announcements

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Game update18 Sep 2026Vs 0.3.6 Hotfix 1 Bugs and stabilityWouldn't be a feature update without at least one hot fix · fixed blurry badge images · fixed Isekai task not triggering · fixed Iskeai task reword not showingIn-game event17 Sep 2026Demo Vs 0.3.6 New Task HUD, badges, and Bug fixesHi everyone thanks for playing my game her in demo vs 0.3.6 i have some QOL for early play. giving additional rewords and fun tasks to complete. New Task HUD · there is now a task hud that shows you important task to complete · There is a minimize Maximize button to conserve screen space · HUD will appear when a task is available to complete · HUD will sometimes offer rewords and other times gu…Community16 Jul 2026Vs 0.3.0 Demo update Progress!Greetings fellow games Demo Release coming soon! Hello welcome to this weeks update on my game progress! Vs 0.3.0 Demo is what i am calling my next publicly available build. I expect I could have a demo up as early as end of next week but may take longer based on unforeseen issues so don't hold your breath! Regardless progress has been being made at a rapid rate over the last few weeks. The dem…