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Virtual PerspectiveNewsVirtual Perspective - #1 Update - 0.3.2
In-game event

Virtual Perspective - #1 Update - 0.3.2

Virtual Perspective · published 17 Jul 2026, 13:42 UTC · build 24260244

All newsPlayers around this dateRead on Steam

Hello everyone,

This is our first update for Virtual Perspective.

We’ve been monitoring streams, content creator feedback, reviews, and Steam discussions to identify areas for improvement. Here are the additions, changes, and fixes for this patch:

Added

Level Select - By popular demand, you can now access Level Select from both the Main Menu and the Pause Menu. The menu displays your completion status and whether you have collected that level's data fragment. If you have missed a fragment, you can simply level select, collect it and leave the level (don't need to complete it if you are hunting for data fragments).

We've added Level Select in the Pause Menu. We've replaced the "Previous Level" button to "Level Select" which has the same functionality from the Main Menu.

Data Fragments - Upon monitoring the way players have skim past fragments, we've now added to the result screen if you have collected the fragment or not.

Hide Build - You can now hide the build version text (that appears in the top middle of the screen).

Mouse Invert - You can now toggle mouse invert in the settings.

Virtual Perspective - Icon Application has been changed from the default Unreal to the VP Ico.

Fixed

Discord Button (Main Menu) - Fixed the link so you can join the discord from the game.

Pause Menu Black Screen - Fixed an issue where if you exit out of the "Reset Level Progress" or "Wipe Save Data" and then back out to the Pause Menu on a level, it would cause an issue where the screen goes black but the game still continues.

Impossible Perspective (General Setting) - We fixed a bug that allowed players to open the pause menu by pressing Tab while game values were resetting. Additionally, we adjusted the unlock conditions for the Level 20 achievement so it now correctly triggers only upon completing the level.

Changes

Focus Mode Prompt - In Level 1, there is a prompt that appears reminding the player to press "ALT" to enter Focus Mode. This text prompt appears every time you do Level one. We have now made it so it only appears if you have never completed Level One before.

Mouse Sensitivity - We've increased the mouse sensitivity from the max of 0.15 to 0.2.

Level 9 - Adjustments were made to prevent a hard-lock situation. If the placed the Power Cell through the teleporter before opening the door to free yourself, you become soft locked in the level. We have removed the teleporter entirely and adjusted the Kill Walls to allow the player to navigate easier.

We also adjusted the spawn location of the Power Cell so it is easier to grab from the inside of the room.

Level 14 - Adjustments were made to prevent the player from removing the mirror Power Cell off the mirror which breaks the level. We've added a window wall just before the Cube Dispenser. We've also added more Kill Walls in the middle segment of this level (image 3).

Level 20 - Adjustments were made to constrict Power Cell movement from behind these pillars which originally allowed the player skipping entire chunks of the level.

That concludes this patch. If you've encountered any bugs, please do let us know on the steam discussions or join our discord directly.

Leave a review!

To those of you who have purchased the game but haven't left a review yet, please consider leaving one if you can!

Once again, Thank You!

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Sale1 Aug 2026Virtual Perspective – Now 25% OFF!Hello, We’re excited to announce a special 7-day sale on Virtual Perspective and the Supporter Pack starting August 1st! Sale Period: August 1 – August 8 Discount Highlights: · Virtual Perspective (Base Game): 25% OFF · Virtual Perspective - Supporter Pack: 20% OFF If you've had Virtual Perspective on your wishlist or want to pick up the Supporter Pack to back development, now is a great time t…Game update22 Jul 2026Virtual Perspective - Supporter Pack HotfixHello, Quick hotfix for: Supporter Pack Changes · Power Cell - We accidentality left a special Power cell toggled in Level One, which only sticks to Kill Walls. It is now fixed, we changed it back to the original type of Power Cell. That concludes this patch. If you've encountered any bugs, please do let us know on the steam discussions or join our discord directly.Community21 Jul 2026800 Copies Sold?! Wow!Hello everyone! We have officially passed 800 copies sold! It's almost exactly one month since Virtual Perspective launched (24th June). Our next milestone is 2,000 copies! Which would be amazing. As we mentioned before, we had fairly low expectations for Virtual Perspective, so it's great to see the game doing better than we thought. If you have been following Virtual Perspective, we recently…