Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Red or BlueNewsIntroducing 'ANANKE', the Next Title from the Creator of Red or Blue!
Esports

Introducing 'ANANKE', the Next Title from the Creator of Red or Blue!

Red or Blue · published 1 Jul 2026, 13:53 UTC

All newsPlayers around this dateRead on Steam

Hello, I'm Canary. It's been 1 year and 3 months since the release of Red or Blue, and I’m back to share some news about my next project.

My new game, Ananke, is a 2D single-player game that combines Auto Chess/TFT-style auto-battlers with Slay the Spire-style roguelikes. Aside from both being roguelikes, it is a completely different game from Red or Blue... The auto-battler + roguelike formula is a genre combination that I personally love and felt confident creating, which is why I decided to take this path. I look forward to showing you a completely new kind of fun.

Launching Red or Blue was an incredibly joyful and happy experience for me. Before the release, the game only had about 400 wishlists, so I never expected it to get much attention. However, seeing the streaming concurrent viewers pass 10,000 and watching the game climb the Steam charts felt like an absolute dream. Receiving positive feedback that the game was fun, while also learning where it fell short, made the time spent on Red or Blue a truly invaluable experience.

That being said, I was so overwhelmed and anxious by the sudden wave of attention back then that I failed to reply to most of your questions... I am deeply sorry for that. Moving forward, I promise to be much more active in checking the community, answering your questions, and engaging with you all.

Building on everything I learned, I am working hard to make this new title even more polished. If Ananke catches your interest, adding it to your Wishlist would mean the world to me! Thank you so much!

More from Red or Blue

Other announcements

All news
In-game event10 Apr 2025Patch 1.08Fixed a bug where obtaining the "Question Change Ticket" through questions occasionally dropped other items.​ · Fixed a bug where obtaining the "All Enemies Remover" through questions occasionally dropped other items.​ · Revised the descriptions of some items.In-game event2 Apr 2025Patch 1.07Added 2 questions​ · Due to the game's heavy reliance on luck, there was a significant variance in players' clear times. (Playtime ranging from 1 hour 30 minutes to 4 hours)​To address this issue, we've adjusted the game so that the longer you play, the more frequently desired options appear, thereby reducing the difficulty. (Difficulty decreases with longer playtime)​ · The drop button has bee…In-game event1 Apr 2025Patch 1.05​Fixed the bug where the Blue Ending would repeat.​ · Added one new question.​ · Zombies or zombie hordes no longer appear during ending scenarios.​ · Slightly increased the probability of illumination, which was previously extremely low.