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Anomaly Corp. PlaytestNewsMajor Update 0.4.1 - "Everything Together" - June 30, 2026
Game update

Major Update 0.4.1 - "Everything Together" - June 30, 2026

Anomaly Corp. Playtest · published 30 Jun 2026, 21:19 UTC

All newsPlayers around this dateRead on Steam

YES FINALLY IT WORKED you guys how no idea how hard it was to push this update

There's been quite a few changes this past month even with exams in the way
- All main indoor levels (so not office or warehouse) are now loaded in one "master level," and will load and unload dynamically when you get close to them, similar to what I did to storage last month. Putting everything in one level created a bunch of map holes and a lot of things that used to work don't anymore, so help me out and tell me when you find them
- Made a lot of the levels look nicer while improving performance by changing a LOT of the lighting
- Improved Amal's AI, you might sometimes even see it do something!
- Completely revamped Office
- Added a new mini-level between Station and Basement (there's a lot of stairs)
- Finally added subtitles to the rest of the levels
- Added a new creature to Basement, seems to be a bit slow rn and can't do anything but ill fix it eventually
- Fixed a lot of minor bugs and map holes
- Added a bunch more dead bodies and (non-functional) voice logs
- The secret area in Sewers actually does something now!
- Added some secret text around outside the map (for those who dare)
- A bunch of other stuff that I completely forgot about

---Debug keys (for playtesting purposes only)---
There's a bunch of doors that don't work and holes in the map so I added some debug keys so you don't have to use the console for everything (because yall aint learning allat)

1 - opens the pause menu (just like esc)
2 - pauses the game without opening the menu, great for teleporting yourself around without worrying about what lurks in the darkness
3 - opens some doors
4 - destroys whatever you're looking at
5 - teleport yourself! (only works on flat ground)
6 - toggle debug camera (might not toggle back, open console with ~ and type ToggleDebugCamera to undo)

Known issues:
- Office is basically unplayable because it keeps trying to rotate the player 90 degrees up - I am in the process of figuring out why
- Checkpoints and save files still don't work and I'm not even sure what to do at this point
- Achievements don't unlock when they should
- Some gates (notably the last two in Garage) don't open
- Lighting quality has been reduced in a lot of levels and volumetric fog stops working - working on a fix

Please report any bugs you find on my discord: https://discord.gg/tVCba2wksJ

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Game update22 Sep 2026Sep. 22, 2026 - playtest version 0.6.1Lots of tweaks and changes, redid the monster ai but there's still a few kinks to iron out. Idk if yall are actually reading these so no changelog until someone asks me to.Game update3 Sep 2026Sep 02, 2026 - Bug fixes galore!This update fixed like four pages of bugs. Not listing them all here but the game SHOULD be playable all the way to cave (the new level that's halfway done). Also set the code on every locked door (minus the one in Sewers) to 1111.Game update28 Aug 2026August 27, 2026 - Version 0.5.1, Polish & BugfixesI watched someone play my game and get stuck on Office for half an hour so I went over the whole level and added text which (assuming it works) should tell you what buttons to press now. Also added a monster and fixed the door in garage not opening and softlocking the player in the start of the level. Full changelog: Office: - Redid lighting; changed the color, intensity and position of all lig…