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Substrate: Emergence DemoNewsv0.4.1: New tools and controls!
In-game event

v0.4.1: New tools and controls!

Substrate: Emergence Demo · published 25 Jun 2026, 08:31 UTC · build 23908297

All newsPlayers around this dateRead on Steam

v0.4.1:

* Improved controls (need testing):

- Selections can now be filtered via the inspector

- Right-click sets a waypoint for your selected cells to follow, up to 128 cells per order

- Waypoint orders persist when selection changes

- Apoptose order moved to Delete (rebindable)

- Shift + select adds to selection, ctrl + select removes (works with box select)

- alt + left-click dettaches plasmodia from their network, reattaches them to a nearby network, or makes them grow a new network depending on the context

- double-click now works on plasmodia too, forcing them to spend energy to grow faster

* Added automatic strain naming:

- Tag distinct genes. Defaults to one gene, but more can be added. Preferences should persist

- Customize shorthand for genes in the glossary

- M and E now confirm, so double tap either to quickly register/preserve cells from new strains

* Improved lineage trees and strain registry (Note: might cause weirdness on old saves)

- Archetypes (ciliate, plasmodia, flagellate, etc.) consistently transfer to offspring

- User-authored archetypes persist across labs and appear on the new culture preview

- Delete now works on archetype tabs too

- Added per-culture lineage trees (opened with O by default) that automatically register all strains in that culture (needs more testing)

- Strain registry (opened with Y by default) now can sort cells by traits

* Experimenting with new GLOBAL culture option "Dense Expanse" replaces the petri dish ring with an endless field of dense substrate

* Experimenting with damage source rework: Digestive enzymes, caustic cilia/flagella, and other damage sources now have a pH which is mutable and seeded by the cell's own pH tolerance. Damage only applies when a target cell has a mismatched pH tolerance. This prevents friendly fire across strain that share pH tolerances, which also should reinforces pH niches

* Cryobank now allows cells of the same strain to be stacked

* Implemented fix for specimens being lost from the cryobank when starting new culture, needs testing

* Fixed mutagen so it's more consistent. Global mutagen now both increases mutation rates and their magnitude, and the particle's effect builds up on cells when they come into contact with it and passes the effect on to their offspring

* Further work to improve the acidic bias expressed in cultures has slowed the bias ramp down, but there is still a general bias towards acidification. This is particularly noticeable in small and unmaintained cultures

* Improved flagella colors

* Improved stability of digestive enzymes so they should appear more often

* Improved bug reporting: bug report button now automatically zips the active save files and logs into a single zip for easy sharing

* Reduced UI fuzziness for hex button labels

* Removed O as the default keybinding for toggling the objective HUD, replaced with the per-culture lineage trees. This function caused confusion so it is no longer bound to any key

* Amoeba sorta work now but they are still VERY WIP and janky abominations... be warned

* Removed experimental "lineage control mode"

* Minor visual tweaks

More from Substrate: Emergence Demo

Other announcements

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Game update2 Sep 2026v0.4.4a/b/cv0.4.4a: * Added skip button to tutorial section * Fixed various tutorial hard-lock bugs * UI layout bug fixes * UI navigation improvements v0.4.4b: * Improvements to the first Bionet map: - Improved balance (the rival side had a major advantage) - Fixed bug where victory condition would be met without ever encountering the rival germinal zone * Cryobank behavior fixes. Strains are now deducted…In-game event29 Aug 2026v0.4.4: Divide & Conquer pt. 2!Hey everyone! I am here once again to share a new update for the demo. I have been focusing a lot on improving the onboarding and accessibility of the game and in that spirit I have fleshed out the tutorial much more with dedicated tutorial levels for each mechanic. I am still adding levels, but the core lessons should be enough to teach the foundations of the game. I think it will be a massive…Game update11 Aug 2026v0.4.3a* Mutations reworks: - Background mutation rate is lowered - Increased magnitude and prominence of rare, large single gene mutation "divergence events" - Divergence events are named * Cryobank strain cap can be increased via biomark unlocks, converted to list instead of honeycomb display * Cells with no mitochondria now produce much more heat from metabolism * Plasmodia growth buffed so they no…