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Korea Dynasty (조선메타실록)NewsKorea Dynasty 0.9.61 Update (26/06/23)
In-game event

Korea Dynasty 0.9.61 Update (26/06/23)

Korea Dynasty (조선메타실록) · published 23 Jun 2026, 11:14 UTC · build 23873313

All newsPlayers around this dateRead on Steam

Improvements

Items

  • Added a decorative Openwork Celadon Incense Burner item. It can be obtained from noble tombs or stolen goods merchants.

System

  • The directional attack and blocking system has been changed. Attacks are now performed based on the last horizontal mouse movement direction, while blocking is divided into left, right, and center (up/down) directions.

Animals / NPCs

  • The maximum number of companions and retainers has been increased by 1 each.

  • NPCs and animals now consume stamina while running.

  • NPCs and animals will move more slowly until their stamina has recovered to at least 50%.

  • NPCs can now suffer injuries. Injuries may reduce movement speed or slightly decrease maximum health.

  • Digging up tombs near NPCs will now reduce relationship levels not only with guards, but also with nearby NPCs and companions.

Construction

  • The placement distance restrictions for defensive structures such as Wangu and Nokrono have been relaxed.

Environment / Structures

  • Added the historic site "Gyeongju Baedong Stone Seated Buddha Triad".

  • Historic sites with burial mounds can now also be excavated using a shovel.

Balance

  • Reduced stamina consumption while drawing a bow.

  • Reduced stamina consumption when rolling.

Language

  • Improved some Polish translations.

Bug Fixes

  • Fixed an issue where the topknot would remain visible when wearing the Black Waeje Helmet outfit item.

  • Fixed an issue where the negotiation feature with guards at the Podo Office would not function correctly.

  • Fixed an issue where certain features would not function properly after death in specific situations.

  • Fixed an issue where game progression would not function correctly after dying in certain dens.

  • Fixed an issue where lighting would appear abnormal immediately after leaving a den.

  • Fixed an issue where NPCs would leave their horses behind after faction raids or faction battles ended.

Multiplayer

  • Multiplayer now supports up to 8 players.

  • Added messages that will be displayed when multiplayer connection attempts fail.

  • Field NPC spawn counts in multiplayer will now adjust dynamically based on the number of nearby players.

More from Korea Dynasty (조선메타실록)

Other announcements

All news
Game update28 Sep 2026Korea Dynasty 0.9.82 Update (26/09/28)Improvements Items · Updated the Sickle item's description. Balance · Increased the chance of top-tier Japanese pirates appearing aboard enemy ships. Bug Fixes · Fixed an issue where other actions became unavailable if a spear throw was interrupted by an attack or similar event just before the throw. · Fixed an issue where the colors of some props at building sites were displayed incorrectly. M…Community21 Sep 2026Korea Dynasty October 2026 Development RoadmapWe are announcing the October 2026 roadmap. In October, we plan to expand sea and coastal content, focusing on ship piloting and Japanese pirate landings. We will also add new NPCs and improve player convenience and graphics. (Content/Systems) · New clothing · New companion NPC · Additional voice lines for some NPCs · Steam achievements · New Japanese pirate matchlock soldier · Improved Japanes…Game update15 Sep 2026Korea Dynasty 0.9.81 Update (26/09/15)Improvements Player · Adjusted bow firing while mounted to reduce instances where arrows are blocked by the horse. Optimization/Graphics · Optimized some CPU-related processing. Bug Fixes · Fixed an issue where some roof tiles on the Jakcheong wall were displayed incorrectly. · Fixed an issue where the control prompts in the bottom-right corner did not update correctly when selecting an item wh…