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Another Story - an otome's path (Playtest)NewsUpdate v0.115.0 — Clearer Visions & Visual Polish
Game update

Update v0.115.0 — Clearer Visions & Visual Polish

Another Story - an otome's path (Playtest) · published 5 May 2026, 00:36 UTC

All newsPlayers around this dateRead on Steam

Update v0.115.0 — Clearer Visions & Visual Polish

Hello everyone!

This update brings some much-needed visual polish to the game, ensuring that you can see every detail of the beautiful artwork and characters without obstruction, while also adding some immersive new dialogue effects!

🛠️ Bug Fixes & Visual Clarity

  • Prologue Character Sprites: Fixed an issue where the character sprites from the prologue were not displaying or positioning correctly. You can now see them exactly as intended!
  • Unobscured Event Illustrations (CGs): We resolved a frustrating issue where the user interface was overlapping and hiding too much of our special event illustrations (CGs). We've optimized the interface overlay during these transitions so you can enjoy the full artwork without the UI getting in the way.

🌸 Story & Immersion

  • Dialogue Focus Effects: Added a new visual focus effect during specific messaging and dialogue sequences to enhance immersion and better reflect the characters' attention.
  • Character Adjustments: Updated and refined the tone of voice and expressions for key characters during the early chapters to better match their personalities.

— Sharuruzure


Mise à jour v0.115.0 — Visions plus claires et Finitions visuelles

Bonjour à tous !

Cette mise à jour apporte des améliorations visuelles très attendues, garantissant que vous puissiez voir chaque détail de nos illustrations et de nos personnages sans aucune gêne, tout en ajoutant de nouveaux effets immersifs pour les dialogues !

🛠️ Corrections de bugs et Clarté visuelle

  • Sprites des personnages du prologue : Nous avons corrigé un problème où les images des personnages du prologue ne s'affichaient ou ne se positionnaient pas correctement. Vous pouvez désormais les voir exactement comme prévu !
  • Illustrations d'événements (CGs) dégagées : Nous avons résolu un problème frustrant où l'interface utilisateur masquait une trop grande partie de nos illustrations d'événements spéciaux (CGs). L'interface a été optimisée pendant ces scènes pour que vous puissiez profiter pleinement de l'illustration sans que les menus ne vous gênent.

🌸 Histoire et Immersion

  • Effets de focus sur les dialogues : Ajout d'un nouvel effet visuel de focus lors de séquences de messagerie et de dialogues spécifiques, afin de renforcer l'immersion et de mieux refléter l'attention des personnages.
  • Ajustements des personnages : Mise à jour et affinement du ton de la voix et des expressions de personnages clés lors des premiers chapitres, afin de mieux correspondre à leurs personnalités.

— Sharuruzure

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