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Our Home, My KeeperNewsOur Home, My Keeper 1.0.3 and 1.0.2
Game update

Our Home, My Keeper 1.0.3 and 1.0.2

Our Home, My Keeper · published 4 May 2026, 15:31 UTC · build 23078092

All newsPlayers around this dateRead on Steam

Another small patch that addresses a few more issues in the game. Thanks to everyone who's submitted their issues!

Changelog for 1.0.3:

On PC, it targets Ren’Py SDK version 8.3.4.24120703.

  • Added instructional tooltips to the gallery UI

  • Further improved controller / keyboard UI navigation behaviour

  • Tidied up build directory

  • Improved audio quality of the bootlogo

  • All reported typos have been addressed

  • The out-of-date tooltip for ambience tracks has been updated

  • A tooltip has been added to the gallery screen, making it easier to see how to access CG variants

  • Names in the history screens don't shrink to a size meant for ants anymore

  • The tooltip for skipping unread/all text is now underlined rather than bolded because that looks nicer tbh

Changelog for 1.0.2:

On PC, it targets Ren'Py SDK version 8.3.4.24120703.

  • Fixed loop point for BGM "Our Home"

  • Fixed typos in Scene 1, Scene 2, Scene 3, and Scene 4

  • Fixed an issue where the game would crash instantly upon opening when running macOS with certain security settings enabled

  • Decreased game filesize by 〜10% with no reduction in quality

  • Improved quality of credits video

  • Improved graphical sharpness and presentation on the Steam Deck when launched via SteamOS Gaming Mode (gamescope). (※ Specifically, the game will now always launch in fullscreen mode if launched from SteamOS gamescope. Running the game from the KDE desktop environment is unaffected by this change.)

  • Fixed an issue where some versions of macOS would render the app icon incorrectly

  • Fixed an issue where the app icon would render incorrectly on Windows when connected to a HiDPI/Retina display

  • Added an optional gpu-compat branch on Steam to address issues that may occur on certain combinations of GPU vendors and driver versions on Windows. To use it, enable it from the "Game Versions & Betas" tab in Steam's "Properties" window for the game

Known Issues

  • Italic text while using Caveat Brush will occasionally have the last character cut-off. To circumvent this for now, you can select another font choice within Options

Thank you so much for playing!

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Sale1 Sep 2026Fall in Love Visual Novel Steam Festival is live!Fall in love with visual novels from September 1-9 in the Fall in Love Visual Novel Festival ! Our Home, My Keeper is currently taking part in the Fall in Love Visual Novel Festival , a Steam festival dedicated to romance visual novels from around the world, hosted by us! From September 1-9 you can find over 200 visual novels in the festival, ranging from discounted games, new demos, and more~…In-game event15 Aug 2026Our Home, My Keeper 1.1.1 — German localisation fixesHello, everyone! Our Home, My Keeper 1.1.1 has just been released, which makes a few improvements to the German localisation introduced in 1.1. As always, thank you for continuing to support Studio Élan! Changelog for 1.1.1: On PC, it targets Ren’Py SDK version 8.3.4.24120703. · Added a language picker at first boot. · Made revisions to the German localised text. · Fixed an issue where some lin…In-game event21 Jul 20261.1 Patch NotesHello! Today brings an exciting update. "Our Home, My Keeper" is now fully available in German! We hope this helps bring this story of fairies and shadows to more people. This is thanks to the hard work of Cleo H., who dedicated so much of her time and energy to the translation effort! Thank you so much Cleo, and thank you everyone for supporting Studio Élan.