Update · In-game version 1.10
Thank you for playing the Necro Rising: Rebirth demo! This update introduces Soul Champions you can muster and upgrade, alongside improvements to the North Pass, the Fogmire, story pacing and ambush encounters.
New Content
- Soul Champions join your legion: At the start of Chapter 3, A'Zhen introduces the Bone Forge's "Muster" feature. Use materials gathered in battle to muster and upgrade the Glaive Guard and the Divine-Arm Crossbow. Badly wounded Soul Champions return to camp to recover. Each Soul Champion takes 2 legion slots, and Soul Champion dialogue now has Chinese voice acting.
- New objects to examine: Investigate fallen bodies, outposts, a broken bridge and other objects along the North Pass and the Fogmire. Walk up and press Space to hear a short line.
Improvements
- Story pacing: Adjusted dialogue timing to reduce interruptions during combat and back-to-back dialogue. Story dialogue deferred during combat is kept and triggered later.
- The North Pass and the Fogmire: Updated lighting around the gatehouse, copper lamps and the plaza north of the gate; refined the Fogmire's water, shipwreck and poison lamps. The Fogmire's sentry corpses also have a new look.
- Objectives: Rewrote the main-quest prompts in the top-left and added English text for Chapters 3 and 4. Parallel objectives now explain what to do in one line.
- Fairer ambushes in the Fogmire: Corpse packs no longer wake in a chain, and pause briefly before attacking to give you time to react. Road ambush damage is capped within a short window, with a brief, one-time damage reduction at very low health. Enemy counts and health are unchanged.
- Attack sounds: Updated the hero's attack sound effects.
- Default volume: Sound effects now default to 50%, and music to 80%. This applies only if you have not adjusted the volume yourself; your saved volume settings are kept.
- A quieter start: Ambient background noise has been temporarily disabled in the prologue camp, the Boneyard and Greywell. These areas retain their background music while we rework the ambient noise that previously sounded like rain.
- Version display: The in-game version now reads 1.10.
Fixes
- Fixed the three North Pass beacon towers showing no flames after being lit.
- Fixed legion slot counts not correctly accounting for Soul Champions. Each Soul Champion takes 2 slots, and the HUD and "legion full" messages now match the actual slots used.
If you get stuck, find an unclear prompt or run into another issue, please let us know in the Steam Discussions. A screenshot helps us track it down. If you enjoy the demo, please consider adding Necro Rising to your wishlist!
AI Disclosure
Some art, music and voice in this game were made with AI tools and curated by the developer. Gameplay footage is real.