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GO DUB YOURSELF! PlaytestNewsGO DUB YOURSELF! — 0.9.1
Game update

GO DUB YOURSELF! — 0.9.1

GO DUB YOURSELF! Playtest · published 8 Oct 2026, 16:05 UTC

All newsPlayers around this dateRead on Steam

New: first-time tutorial
New players get a short walkthrough the first time they reach the main menu: open Clip Studio, add the line missing from a copy of the Cosmonaut Astronaut scene (type the original or write your own), test it in the Dub Stage, then listen to the line and record it.
SKIP TUTORIAL is on screen the whole time. Play it again any time from Settings → General → Tutorial.
Fixes
Fixed some converted packs where the original voices didn't play when listening to a line, or the music played twice.
Fixed some converted packs that came out with a separate character for every line. Convert these packs again to fix them.
Fixed a couple of Clip Studio issues that could overwrite a line's audio.

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Game update6 Oct 2026GO DUB YOURSELF! Playtest — 0.9.0Update 0.9.0 — Feature Freeze & The Tape Shelf We’ve officially hit Feature Freeze ! Version 0.9.0 is the last update with new features before our full release. From here until launch, every update will focus entirely on bug fixes and polish — so please keep those bug reports coming! 🕹️ New Features The Tape Shelf · A new THE TAPE SHELF banner on the Home screen opens a dedicated view where ev…Game update5 Oct 2026HotfixPacks with a separate dialogue track (packs made from scratch with background and dialogue audio) now play the original line when you listen to it in the Dub Stage. It was playing the scene with nobody talking. · New: a Credits screen under Settings → General → About. · The included sample scene "Cosmonaut Astronaut" uses footage and dialogue from Cosmos Laundromat , (CC) Blender Foundation | g…Game update5 Oct 2026GO DUB YOURSELF! — Playtest build 0.8.0GO DUB YOURSELF! — Playtest build 0.8.0 Thanks to everyone who played on Saturday night. Most of this update comes straight from that session. Online playback fixed · Everyone now hears every line at the end of a dub. The host was sending recorded lines faster than Steam could carry them, and the overflow was silently thrown away. Lines are now sent at a pace Steam can handle, and Steam's own l…