
Fix for case where Shock damage can make it look like ship made an attack after being destroyed.
Bot logic for J and Z ships fixed, they should behave slightly more intelligent.
Difficulty now increases beyond battle 8, up to approximately battle 40 where it caps out.
Can now finish the mission after battle 4 without choosing the reward.
Difficulty indicators added when choosing the next mission battle.
Fixed sizes of U and V ships after revive.
V ships ultimate slightly adjusted. Now fires back a shot based on damage taken.
Minor text adjustments.