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Konflikt [playtest]News0.21.6+127
Game update

0.21.6+127

Konflikt [playtest] · published 21 Sep 2026, 23:56 UTC

All newsPlayers around this dateRead on Steam

🔮 New Spells, Abilities & Effects
⚬ Griffin Nest: You can now cast the Griffin Nest spell in-game.
⚬ Poison & Venom System: Rebuilt how poison works under the hood. You can now cast Poison on a successful hit, and Venom mechanics/tests have been updated.
⚬ Vampirism: Added missing translations and visual assets for Vampirism and Poison spells.

📜 Quest & Scoring Overhaul
⚬ Balanced Quest Weights: Fine-tuned the balance and rewards for multiple quests:
⚬ First Blood
⚬ Warrior
⚬ Ritual
⚬ Trophy Hunter
⚬ Nemesis
⚬ AI Quest Fix: Fixed a bug where AI players would accidentally reveal quests they shouldn't.
⚬ Score Calculation: Fixed an issue causing scores to calculate incorrectly.

🤖 AI & Combat Fixes
⚬ Neutral Unit Collisions: Fixed an issue where neutral AI movement could inadvertently crush/kill units.
⚬ In-App Purchase Fix: Resolved a bug causing null values during AI-related purchases.

🎨 Quality of Life & UI Improvements
⚬ Hex Highlighting: Fixed a visual bug with selected unit hex highlights on the battlefield map.

More from Konflikt [playtest]

Other announcements

All news
Game update18 Oct 20260.22.1+133🎮 Gameplay & Visuals Dynamic Hex Maps: Dynamic texture downscaling based on hex size, improved map centering on smaller screens, and customizable hover overlays. Smoother Visuals: Standardized rendering setup, added configurable mipmaps, extended main menu fade transitions, and fixed a duplicate wall rendering bug. UI Polish: Added dynamic portrait scaling for crisp graphics on high-DPI displa…Game update11 Oct 20260.22.0+132⚔️ Map Visuals New renderer for Hex map, now in 3D. ⚡ Performance & Optimization Low-Memory Support: Added explicit low-RAM optimizations, dynamic asset unloading, and a dedicated low-memory test startup option. Texture & Asset Caching: Faster load times and smoother map rendering via optimized texture caching, preloaded dice widgets, and asset pre-warming. GPU & Engine Upgrades: Migrated core…Game update4 Oct 20260.21.10+131⚔️ Combat & Gameplay Bonus Damage Fix: Fixed an issue where damage bonuses against slowed units were not applying correctly. Hex & Map Controls: Improved selection accuracy for unit movement, attack targeting, and map overlays. Resource Management: Added a clear notification whenever resources are discarded. Coin Toss Polish: Reworked the coin toss animation for a smoother presentation. Demento…