This patch fixes a few things that were brought to my attention:
- Added the ability to remap the keyboard interaction key (default E) in order to open up the E key for other input remapping.
- Fixed an issue where opening the quickspell menu while examining an enemy would remove the cursor
- Updated the "enemy highlight" outline effect to be much sharper, more defined, and given a slight flashing function to make it clearer who is currently being selected, example image below:

I believe that's all for today! If you come across any other bugs or issues please let me know! And as always, thank you for playing!