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Konflikt [playtest]News0.21.5+126
Game update

0.21.5+126

Konflikt [playtest] · published 18 Sep 2026, 16:44 UTC

All newsPlayers around this dateRead on Steam

Version: 0.21.5+126
🧙‍♂️ Magic & Spells

  • New Spell - Vampirism: Drain the life force of your enemies to sustain your units in battle.

  • School of Enchantment: Unlocked new research options to enhance your magic arsenal.

  • School of Manipulation: New spellcraft research now available.

  • School of Energy: Master energy manipulation to modify spell casting costs in real-time.

  • Conjuration Asset Overhaul: Updated visual assets for the School of Conjuration.

  • Hand of Death Assets: New visual effects and assets integrated for Hand of Death.

🔬 Research & Unit Upgrades

  • Multi-Bonus Techs: Units can now benefit from multiple CreatureStatsBonus researches simultaneously.

  • Trailblazing: Initial progress on the new Trailblazing research path.

  • UI Refresh: Cleaned up and updated the Researches interface for better readability.

⚔️ Gameplay & Matchmaking

  • Match Countdown: Added a pre-game countdown timer to give players time to prepare before the action starts.

  • Steam Invite Fixes: Resolved issues when launching the game directly via Steam invites or when handling missing lobby invites.

  • Network & Connection: Added custom server address support and public IP fallback options to improve match stability.

💬 Chat & Social

  • System Messages: Introduced official server system notifications directly in the chat window.

  • Chat Colorization: Improved text formatting and fixed player name coloring in global and lobby chats.

  • Messaging Stability: Fixed edge-case bugs causing lost or misdelivered messages on dedicated servers.

More from Konflikt [playtest]

Other announcements

All news
Game update18 Oct 20260.22.1+133🎮 Gameplay & Visuals Dynamic Hex Maps: Dynamic texture downscaling based on hex size, improved map centering on smaller screens, and customizable hover overlays. Smoother Visuals: Standardized rendering setup, added configurable mipmaps, extended main menu fade transitions, and fixed a duplicate wall rendering bug. UI Polish: Added dynamic portrait scaling for crisp graphics on high-DPI displa…Game update11 Oct 20260.22.0+132⚔️ Map Visuals New renderer for Hex map, now in 3D. ⚡ Performance & Optimization Low-Memory Support: Added explicit low-RAM optimizations, dynamic asset unloading, and a dedicated low-memory test startup option. Texture & Asset Caching: Faster load times and smoother map rendering via optimized texture caching, preloaded dice widgets, and asset pre-warming. GPU & Engine Upgrades: Migrated core…Game update4 Oct 20260.21.10+131⚔️ Combat & Gameplay Bonus Damage Fix: Fixed an issue where damage bonuses against slowed units were not applying correctly. Hex & Map Controls: Improved selection accuracy for unit movement, attack targeting, and map overlays. Resource Management: Added a clear notification whenever resources are discarded. Coin Toss Polish: Reworked the coin toss animation for a smoother presentation. Demento…