New Features & Gameplay
⚬ New Spells: Added Chain Lightning, Lightning Strike, Unsummon, and a preview of Hand of Death.
⚬ Spell Mechanics & Economy:
⚬ Turn Swamp now yields resources, and Disenchant awards crystals.
⚬ Chain Lightning hits now trigger neutral unit aggression.
⚬ Added spell usage costs directly to the Spellbook UI.
⚬ Smarter AI: AI players now aggressively prioritize purchasing units when low or completely out of army count. AI combat decisions now factor in minimum dice roll damage.
⚬ Balance & Stats: Updated base unit stats and refined defense bonus processing.
Multiplayer & Server Improvements
UI, Graphics & Bug Fixes
⚬ Visual Performance: Enabled Impeller rendering backend on Windows and Linux for smoother graphics.
⚬ Interface Updates: Introduced a fresh "New Game" dialog and cleaned up intro visuals.
⚬ Bug Fixes:
⚬ Fixed flying unit movement validation and pathfinding previews.
⚬ Corrected defense bonus displays and unit ability text.
⚬ Fixed upgrades bar refreshing and game state mutations.