
Added a bait bucket, purchasable through the Order Form
Added a new Wind Force radio query, with Beaufort scale readings available from the existing console weather indicators
Added a notification UI for displaying important messages
Added a stew recipe list to the fridge
Added a red light inside the console printer slot for better visibility
Added a storage cupboard to the utility floor
Added a timing-based skill check to fishing
Added a tool cart with two layers of storage space for item placement
Added a two-day return cycle for ships
Added an additional console indicator to display foghorn status
Added an additional tutorial poster explaining the Sunday Supplies Allowance & Delivery Discount
Added an air compressor and receiver tank to the ground floor. When air pressure falls below 60%, the compressor will automatically refill the tank when powered (+2kW while running)
Added animation to the storage cupboard doors
Added commercial aircraft that periodically fly over the lighthouse
Added contextual identification prompts to certain displays and locations
Added European Seabass, which produces 3 prepared seabass when prepped
Added five new cassettes, purchasable through the Order Form
Added new radio responses allowing more specific explanations when ships report issues with the lighthouse lamps
Added new loading screen tooltips
Added seasonal weather, affecting weather chances, temperature, wind, and pressure ranges based on the current in-game month
Added stairs to replace some existing ladder teleports
Added 15 new ships (ATHZ, FAIR, LBST, LVTH, MIST, MNDF, OCHR, PTGR, QNTK, RSLT, SHAM, SKGN, STWV, TECL & WLBK)
Added test audio to the Audio Settings menu
Added the ability to run using Left Shift
Added three new skill books that can be purchased and read to permanently improve abilities
Added two additional wall lights (+200W power draw)
Added three new achievements
Added two new auxiliary controls that can be installed in the kitchen to remotely control the evaporator and monitor various console systems
Fishing now requires a bait bucket containing bait in the hotbar, with each catch consuming one bait
The foghorn now requires sufficient air pressure to operate, consuming 25% of the receiver tank's capacity with each blast
Mackerel and seabass now produce their own distinct raw fish items when prepared on the chopping board
More ships can now perform Operational Holds
Adjusted lighthouse lamp penalties. Running on the backup lamp now only incurs the reduced-output penalty, while lamp downtime is reserved for complete outages
Adjusted starting item quantities on a new game
Further balanced potato plant yield
Improved radio call variety and balancing
The fishing rod has been removed from the cupboard on a new game and must now be purchased alongside bait
The generator now starts in Low Power Mode on a new game
Auxiliary upgrade prompts now include an additional line identifying the relevant upgrade
Paperwork now displays its data when held and in the item placement preview
Increased the size of the corkboard
The cassette box now holds 10 additional cassettes
Improved item placement
Improved lighthouse lighting and textures, with better interior shadowing and reduced light bleed
Improved console light emission visuals
Increased the volume of Moonlight Sonata
Replaced Symphony No. 5 with Beethoven's version
Reduced the size of the main breaker cupboard
Fixed an issue where blank Daily Logs prepared or inserted before sleeping could become invalid during the next shift
Fixed an issue where oven contents and power state from a previous save could carry over into a new game
Fixed an issue with lamp failures
Fixed an issue with stew localisations
Fixed multiple issues with interaction prompts
Fixed multiple issues with the generator auxiliary control switch