Defenders,
Your fleet units aren't just single-use scrap metal anymore. With today’s patch, permanent fleet units now earn their stripes in combat. Keep them alive long enough alongside Earth, and they’ll rank up from Bronze to Silver to Gold, unlocking role-specific combat traits on the battlefield.
Here is the rundown of everything landing in this update:
Units that survive across waves now gain persistent rank upgrades tailored to their designated combat role:
Vanguards: Gain increased Point Defense effectiveness to clear dense incoming fire.
Valkyries: Automatically deploy mobile pursuit mines to track and break enemy formations.
Dreadnoughts: Restore lost shields passively and fabricate strike drones at a significantly faster rate.
Archangels: Gain permanent flat armor bonuses and boosted primary damage output.
Project Saturn: Unlocks emergency defensive cloaking to vanish when under heavy fire.
New Tactical Micro-Events: Dynamic mid-run events triggered during wave downtime.
Optional Territory Map: Track orbital zones and strategic control points at your own pace.
Expanded "Last Transmission" Encounters: More story lore, risk/reward choices, and sector events.
Improved Mission Reports: Re-engineered run autopsies provide deeper performance breakdowns on death or victory.
Enhanced Combat Clarity: Cleaner impact FX, smarter automatic target selection, and clearer threat warnings.
Boss Presentation: Fixed visual overlapping and telegraph animations for major boss encounters.
Hyperion Rebalance: Re-tuned damage output and fire rate for better high-wave scaling.
Orbital Gates: Refined visuals and activation speed.
Expanded Audio Settings: Added granular controls for combat SFX, ambient tracks, and event alerts.
Performance Optimizations: Major CPU/GPU optimization pass to keep framerates smooth during massive late-game horde waves.