Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
A Noble SteedNewsDemo v1.26 Small Update Notes
Game update

Demo v1.26 Small Update Notes

A Noble Steed · published 12 Sep 2026, 15:55 UTC

All newsPlayers around this dateRead on Steam

v1.26 Small Update Notes

- Refined and balanced the way in which enemies do damage

- Jumping now works like a proper dodge and makes you immune to damage for a small time window

- Fixed an issue where the damage effect on the player would show when healing too

- Re-balanced steed stats mostly pertaining to speed and jumping height (T1's are going to feel intentionally quite heavy and struggle over most jumps)

- Poultice making at the cauldron is back, as is Maisy. Just stand by it and press E to open/close the menu. Combine all your raw food items into healing salves!

- Added some torches to the road up to the Unicorn boss battle

- Added some vines to Cobb houses and spruced up the player's homes a bit

- Fixed the new saddle sprites sitting a bit too low

- Generally brightened the game colours up and made them more crisp + accurate to the original art, everything was looking quite yellow

- Made the depth of field line less harsh

- Improved some aspects of performance which will mostly be noticeable on lower end systems