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OmniGun PlaytestNewsPlaytest patch 4
Game update

Playtest patch 4

OmniGun Playtest · published 31 Aug 2026, 02:44 UTC

All newsPlayers around this dateRead on Steam

Updates:

  • Changed crosshairs to black to make it easier to see the current bloom.
  • Made the audio sliders more evenly transition from quiet to loud allowing for finer control
  • The gun no longer visually clips through the environment.
  • Some UI visual updates.
More from OmniGun Playtest

Other announcements

All news
Game update10 Sep 2026Item drop rework and bug fixes.The way that item drops work has been adjusted to grant less ammo per drop but to drop about twice as often. They also leave a blue trail as they fall so they should be easier to notice in combat. Health packs have also been split into two sizes with the larger one granting a good amount of health but being rarer. Some of the bug fixes addressed. · Floor generation should have less issues with…Game update7 Sep 2026Audio Bug fixI believe I have found the root issue of the audio bug that would randomly mute the audio for some players, but not others. If you are still running into issues please let me know with either a comment below or through the feedback form.Game update4 Sep 2026Playtest gun feel updateI've made a lot of additions to the gun feel and FX. It's still a work in progress so make sure to check it out and provide feedback on what's working and what needs more work. There is an issue that some have had with the Audio cutting out completely when adjusting the volume sliders. I made some code adjustments that might help with that issue, but I haven't been able to replicate the issue o…