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KADO HUNTERNewsKado Hunter: Fishing Update & Fixes
Game update

Kado Hunter: Fishing Update & Fixes

KADO HUNTER · published 24 Jul 2026, 19:05 UTC · build 24379953

All newsPlayers around this dateRead on Steam

This update focuses primarily on a comprehensive rework of fishing, alongside improvements to combat, the card viewer, world, boats and user interface. It also introduces Kado Tickets and fixes numerous issues.

New Kado Ticket System

  • When fishing up treasure chests, there is now a bonus 2% chance to receive a special Kado Ticket.
  • R Ticket from blue chests: choose any 3★ Kado
  • SR Ticket from pink chests: choose any 4★ Kado
  • SSR Ticket from golden chests: choose any 5★ Kado
  • Tickets can be used for Kados from the ORIGIN and ALPHA sets. After using one, choose your desired card in a new selection menu, followed by the familiar wish animation.
  • The Kado Album must already be unlocked before a ticket can be used.

Further Improvements

  • The 3D viewer and ticket selection menu received further visual improvements.
  • ORIGIN and ALPHA set progress now synchronizes reliably, including cards obtained with tickets.
  • English translations for daily, weekly and monthly missions have been corrected.
  • Menus, navigation and presentation received further improvements.

Fishing & Angler's Encyclopedia

  • The fishing minigame has been extensively reworked with an underwater backdrop, animated water and particle effects, and a completely redesigned user interface.
  • Hit detection is now much more precise and forgiving. New visual hit reactions, screen pulses and click ratings provide clearer feedback.
  • Fish now have individual sizes, rarities and tension values. Especially rare catches present a greater challenge.
  • A list of possible catches now appears when the minigame begins.
  • Three secret treasure chests can be recovered throughout the fishing regions. Depending on their rarity, they contain different amounts of KadoGems.
  • The new Angler's Encyclopedia records discovered fish species and treasure chests, personal size records, maximum possible catch sizes and interesting facts about every species.
  • The five best fishing locations can also be displayed for each fish.
  • Bait supply, fish name, catch progress, rarity and tension are displayed more clearly. Fishing is no longer possible without bait.
  • Issues when cancelling fishing, with background music, progress values, input prompts and character animations have been fixed.

Combat System

  • The guarding system now includes a sustained guard mode. While the guard button is held, the character remains in a defensive stance and can move at reduced speed.
  • Attacks, active abilities, dashing and jumping are disabled during sustained guarding; consumable items can still be used.
  • A new guard stability bar limits the number of consecutive hits. The defense breaks after four attacks are blocked in direct succession.
  • A Guard Break is indicated by a golden “Break” message, a sound effect and a 15-second guard lockout.
  • New indicators above and beside the character show the remaining guard stability and the guard cooldown after a Break.
  • Several incorrect attack, movement and guarding animations have been corrected.
  • Healing numbers have been enlarged and made easier to read.

World & Atmosphere

  • Vegetation has been revised to create a livelier and more immersive experience.
  • The first encounter with Tutschwein has been enhanced with a new backdrop and animated effects.
  • A new opening sequence now welcomes players to the world of Vanada after entering their name.
  • Name entry, initialization and the opening sequence are now presented without distracting HUD, chat, online or minimap elements.

Boats & Waterways

  • Boat controls have been unified: near water, B is now used contextually to spawn, board and leave a boat.
  • Docks, covered water tiles, coastal corners and mooring points are now detected more reliably.
  • Inappropriate boat prompts on docks or during the fishing minigame are now suppressed.
  • The docking and disembarking prompt now also works at suitable docks located in the water.

Card Album & 3D Viewer

  • The card viewer has been extensively reworked both technically and visually, providing a much more realistic sense of depth.
  • Cards can be rotated horizontally and vertically in perspective, zoomed, and freely moved using WASD or the middle mouse button.
  • The new card presentation is also used for single and ten-pull wishes.
  • Starter Pass cards now display their correct artwork in every album filter and appear at the end of the respective character list.
  • Other players' favorite cards can be opened directly from their Social profile in the 3D viewer.
  • The Event Kado count has been corrected from 107 to 106.
  • The 15 KM Starter Pass Kados now appear as a separate category below Event Kados in the Social profile.

Quests, Dungeons & Interactions

  • Akzu's final quest now completes reliably after defeating him. Existing save files are corrected retroactively.
  • Incorrect quest indicators for Selly have been fixed.
  • The collapsed bridge in Cascadia Chasm can now be repaired with 9× Wood.
  • Miko's desk bell no longer opens dialogue or gift options by accident.
  • Collectible flowers once again display an interaction prompt and no longer leave the character in an incorrect sprite animation.
  • Bait merchants now have Confirm and Cancel buttons as well as correctly localized quantity and money displays.

User Interface & Quality of Life

  • A new expandable calendar shows all four seasons and clearly highlights the current in-game day. Click the time/season display to open it.
  • Minimap size and transparency can now be adjusted using compact buttons that remain available at all times.
  • Chat display, size controls and transparency have been corrected.
  • The new bug-reporting system can now also be accessed directly from the main menu, and its window has been reorganized for clarity.
  • The extra Windows cursor that appeared after switching away from and back to the game is now hidden reliably.
  • Aya and Chiyo's intro videos now include a Skip button and play at reduced volume.
  • A new option to disable global 5-Star Kado notifications is available in the settings.
  • The selection frame in the settings now remains correctly inside the settings window while scrolling.
  • The Steam Overlay works again.

Balance, Achievements & Stability

  • The prices of all learnable skills have been standardized at 100,000 Gold.
  • A new Steam achievement has been added for completing the Origin and Alpha sets. Players who already meet the requirements will unlock it automatically on their next login.
  • New achievement icons have been added for locked and unlocked achievements.
  • Numerous additional improvements increase compatibility with existing save files.
  • Various issues involving save files, audio, inputs, passability, animations and user interfaces have been fixed.
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Major update13 Sep 2026KADO HUNTER – Major Content, Visual and Quality-of-Life UpdateKADO HUNTER – Major Content, Visual and Quality-of-Life Update Vanada shines in a new light! The entire game world has received a visual overhaul, making every map more beautiful, detailed and atmospheric. This update also brings reworked Hunter animations and sword combat, a garden of your own, expanded cooking and farming systems, new stories with familiar residents, and numerous improvements…Game update25 Jul 2026Kado Hunter: Quest, Fishing & Save HotfixQuests & Save Files · The transition from Mountain Pass to Duskwood Lake is no longer incorrectly blocked when the story has progressed further. · Completing the ORIGIN and ALPHA sets now syncs correctly with the quest and Steam achievement—including retroactively for older save files. · The Vana quest now reliably recognizes Vanas that have already been found. · Akzu Dungeon has been fixed. Fi…Community19 Jul 2026REDEEM CODE #1Hello, Kado Hunters! Thank you for playing! As a thank-you to all of you, you can redeem the code " KADOHUNTER " directly in the game and receive 100 KadoGems ! You can use these KadoGems to open booster packs! To do this, press the " H " key in the game and open "Redeem Code" under " Service ".