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The Seven Deadly Sins: OriginNewsJuly 16 (Thu) Data Patch [Completed]
Community

July 16 (Thu) Data Patch [Completed]

The Seven Deadly Sins: Origin · published 16 Jul 2026, 16:07 UTC

All newsPlayers around this dateRead on Steam

Greetings, Star Guardians.

We would like to inform you that the data patch has been completed as of July 16 (Thu) 16:18 (UTC).


We once again apologize for any inconvenience this may have caused and will continue to do our best to provide a smoother service.

Please completely close the game and reconnect to download the new data.


A data patch is scheduled to ensure a more stable gameplay environment.

Please note that the data patch will be applied properly once you completely close and reconnect to the game. We apologize for any inconvenience this may have caused.

✦ Patch Schedule

- July 16 (Thu) 16:00 - 16:18 (UTC)

* The data patch will be applied once you completely close and reconnect to the game.

* You may be temporarily disconnected from the game, and you will be able to play normally after reconnecting.

✦ Patch Details

- Balance adjustments for the Catapult:

 • Changed so that enemies are defeated after being hit 1 time (previously 2 times) by the Catapult

 • Increased the damage range of the Catapult

 • Reduced the requirement to seize the battlefield from 70% to 50%

 • Decreased the damage allies take from the Catapult

 • Changed so that enemy HP no longer increases during party play

- Removed ‘Gold’ from the reward list of the new Elite Monster ‘Werewolf Chieftain’

- Decreased the HP of the normal enemies in the Raid ‘Deep Spider Nest’

✦ Notes

- You may be temporarily disconnected from the game while the data patch is in progress, and you will be able to play normally after reconnecting.

- To apply the patch, please reconnect to the game and download the patch.

- You may experience temporary connection instability while the patch is in progress.

We will continue to do our best to provide a more stable gameplay environment.

Thank you.

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