Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Project HuntNewsDev Log - Mounted Shooting in Development
Community

Dev Log - Mounted Shooting in Development

Project Hunt · published 10 Jul 2026, 21:33 UTC

All newsPlayers around this dateRead on Steam

Developer Log – Mounted Shooting in Development!

One of the most requested features from the PROJECT HUNT community has always been the ability to hunt and fire weapons while riding a horse.

I’m happy to share that the core mounted shooting system is now working. Players can ride across the reserve, aim in different directions, and fire without having to dismount. This is still an early work-in-progress build, but the most important part—the basic gameplay loop of riding, tracking, aiming, and shooting from horseback—is finally in place.

I’m currently working on improving the aiming range, character animations, weapon positioning, recoil, and transitions between riding and shooting. Because the player, horse, weapon, and camera all need to move together naturally, this feature requires a lot of animation and technical adjustment, especially when aiming upward, downward, or to the sides.

There is still plenty of polishing left to do, and what you see in this video is not the final result. However, I wanted to share this development milestone because I know how many players have been waiting for it.

Mounted hunting should create a completely different way to explore the reserves, chase moving animals, and approach long-distance hunts. I’ll continue improving the system and share more progress as development continues.

Thank you for your patience and support. 🐎🔫

More from Project Hunt

Other announcements

All news
In-game event13 Sep 20262026-09-13 Mission System ImprovementsMission System Improvements The mission system has been improved. · Improved the mission guidance UI displayed beside the map. · The completed mission is now clearly identified upon completion. · The monetary rewards for completing missions have been significantly increased. · Missions for hunting the Unique variants of most animals have been added. Bug Fixes and Improvements · Changed the Wild…Community8 Sep 2026DEV LOG - ❄️Arctic FrontierHere’s a first look at Arctic Frontier , the new Arctic DLC I’m currently developing! Explore rugged cliffs and open tundra, then take a boat across the cold northern waters to a vast island of ice. I’m bringing these new landscapes to life for your next hunting adventure. Stay tuned for more development updates! 🛥️ ※ Screenshots show a work in progress and may change before release.Game update5 Sep 2026HOT FIX!- Fixed an issue where all shop item prices were incorrectly set to 0.