Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Flux Tower DefenseNewsFlux Tower Defense: New Discovery — DLC Out Now
Release

Flux Tower Defense: New Discovery — DLC Out Now

Flux Tower Defense · published 17 Jul 2026, 15:45 UTC

All newsPlayers around this dateRead on Steam

New Discovery — DLC Out Now


Four attributes was never the ceiling. New Discovery adds two new elements, an ultimate tier above all of them, a currency to chase it, and a way to push any tower past Lv 15.

- VOID — anti-mitigation

  • Damage ignores elemental resistance outright. The Golem's 85% damage reduction stops working.

  • Tier 2: shields break in 2 hits instead of 3. Dodge chance on Wraiths, Goblins, and Phasing elites is cut in half.

- BLIGHT — sustain denial

  • Stacking damage-over-time, up to 5 stacks, cuts incoming healing in half on any enemy carrying it.

  • Tier 2: 8 stacks, healing blocked completely. Boss-type enemies decay the stack over 6 seconds instead of losing it all at once.

- SUPERIOR — the ultimate tier

Reroll-only. 1% chance on a Prisma reroll. It never appears on the normal Lv 5 roll.SUPERIOR isn't a generalist — it ties the best specialist on every axis, on one tower, at once: STEEL's damage, GLACIER's slow, ELECTRIC's cooldown, VOID's full mitigation-pierce, BLIGHT's full sustain denial. No specialist beats it anywhere except its own single strength. 1% odds are the only thing gating it.

Prisma — reroll currency

A new resource earned during play. Spend it to reroll any tower's Lv 5 attribute — including a maxed one you already committed to. Every reroll draws from the same 6-element table, 16.5% each, plus that 1% SUPERIOR shot.

Power-Up — 5 Star tiers

Lv 15 unlocks a fifth track: spend gold to push a tower through Star tiers 1 through 5, each one stronger and pricier than the last. Max Star adds up to 40% more on top of everything else already stacked.Every tower and trap benefits — even the ones with no damage stat. Phase Shift pushes its teleport odds. Synapse Shackle holds the stun longer. Aura towers widen their radius. Nothing sits out.

What's included

  • 2 new attributes (VOID, BLIGHT) + 1 ultimate reroll-only tier (SUPERIOR) — 7 total in the roll pool

  • New Prisma resource with its own earn/spend loop

  • New Power-Up system — 5 Star tiers, gold-gated, works on every tower and trap

  • Existing saves unaffected. LAVA / GLACIER / ELECTRIC / STEEL towers play exactly as before.


Requires Flux Tower Defense (base game) on Steam.

New elements. New ceiling.

— ArcadeDeck

More from Flux Tower Defense

Other announcements

All news
Major update24 Jul 2026v1.0.0 Flux Tower Defense: Randomized Loadouts, 28 New Buildables, UI updateFlux Tower Defense 1.0 You no longer get the whole toolbox. Every run rolls you a random roster and dares you to make it work. The Loadout Draft Each run opens by dealing you a hand — 4 attack towers, 2 auras, 2 specials, 2 traps . That is what you build with. Wall Tower is always free, so path-shaping never depends on the roll. Clear waves and the field offers reinforcements: one more name fro…Major update20 Jun 2026v0.3.0 — Balance Overhaul, Tower & Trap Update, New Combat FXFlux Tower Defense v0.3.0 Biggest update yet. Rebalanced top to bottom, reworked towers, auras and traps, and a full combat-feel pass on the FX. ⚖️ Major Balancing · Damage, cost and cooldown curves retuned across the whole roster — early towers stay relevant, late game hits harder. · Attribute multipliers (LAVA / GLACIER / ELECTRIC / STEEL) rebalanced at every tier. · Enemy HP, gold and elite…In-game event26 May 2026Flux Tower Defense v0.2.2 — Lv 15 EVOLUTIONv0.2.2 — Lv 15 EVOLUTION Your Arrow, Prism, Blade, and Tesla towers can now EVOLVE at Lv 15. Each becomes a completely new tower with a new attack pattern — but only if you take the gamble. 60% chance to ascend. 40% chance to fall back to Lv 4, attribute and Tier 2 wiped. No save-scumming. No do-overs. The four evolved forms · Arrow Tower → Volley Spire — fires a 5-arrow fan in a forward cone,…