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Fantasy Online 2NewsPatch Notes #139 - Kings Keep July 17th
In-game event

Patch Notes #139 - Kings Keep July 17th

Fantasy Online 2 · published 27 Jun 2026, 02:21 UTC

All newsPlayers around this dateRead on Steam

July Subscription Item
With how close the vote was for the June Subscription Item and the time of year... I give you Rays of Sun! A new head item where you become the only sunshine you'll need in your life while also blocking out those rays with some cool shades! Get them on July 1st UTC!Gamer Tier ($10 monthly) - 1 x Rays of Sun, 100 Gems
Pro Gamer Tier ($20 monthly) - 2 x Rays of Sun, 200 + 20 extra = 220 Gems (10% Extra!)
Ultra Gamer Tier ($40 monthly) - 4 x Rays of Sun, 400 + 60 extra = 460 Gems (15% Extra!)
Elite Gamer Tier ($120 monthly) - 12 x Rays of Sun, 1200 + 360 extra = 1560 Gems (30% Extra!)

King's Keep launching July 17th!

Hey everyone! Dino here with a quick update about the release date of King's Keep! We were originally planning on releasing it on July 3rd but due to some personal reasons we'll be delaying the launch to July 17th. Can't wait to see all of you inside the castle on July 17th!

Mob Name Help
What's this? The King's pet? His right hand man? What color should it be? We need your help to name and give this guy a role in King's Keep! Post your suggestions in the comments!

New Gemster Box coming July 3rd!
Check out the preview for the new Gemster Box Set coming soon... the Data Runner Box! Make sure to get the Void Knight Box and the Wizard Cap before they leave on July 3rd!

Patch Notes
- Changed Bastion's Heart Implant description text. It's not a brain...
- Added Codex icons to art server
- Changed Damage values for starter weapons
- Increased drop chance for Top Secret Plan
- Lowered Giant Skele HP from 560 to 360

* Fixed Steam subscription rewards so successful payments, resubscribes, and plan changes now grant the correct monthly rewards reliably.

* Fixed /guilddisband server side as it was horribly broken.

* Heavily optimized both Vercel and Cloudflare settings to make requests as fast as possible.

* Upgraded game servers to latest linux version.

* Upgraded Supertokens to 11.4.5 backend and did a bunch of frontend fixes associated with that. (Let me know if mobile login broke at all!)

* Added push notification capabilities to mobile apps. (Testing phase)

* Added push notification capabilities to the main site. (Testing phase)

Huge devlog coming on Sunday!

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