Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Spaceman's LuckNewsI updated the demo x2
In-game event

I updated the demo x2

Spaceman's Luck · published 21 Jun 2026, 09:23 UTC

All newsPlayers around this dateRead on Steam

A mini-update to demo,mostly usability-related changes. Changelog

  • There's very little text so I added translations (Are they good? Well, maybe slightly better than if I just put it into google translate. If English speakers already have trouble understanding it, then I shudder to think of the nationalistic vitriol I could receive from the Russians and Chinese...)

  • Fleet split thing doesn't snap back when the game is playing. So you can move it out of the way if you have game playing, without needing to pause it randomly.

  • Research text goes blue when you have enough points to get a tech, and aren't researching one currently.

  • There are progress bars for colonizing stars and planets. And also for assimilation and genocide on planets. It also shows you the turns it will take in a more obvious manner which is cool.

  • The help menu is now minimally helpful rather than saying "This is a placeholder." MINIMALLY helpful. I have to at least give a pretense that this is a game people want to play.

  • Galactic council thing is smaller, looks better. It also no longer gives you a choice to say no to it. If another player wins, you have no choice but to say Dang! and lose the game, if you win, you can't keep going to manually kill all your enemies. Some may say this encroaches on player freedom. But I think that if there's a way to end the game, 99% of players should just pick that. Saying no to it is just a joke thing. If you win then you win. That's my motto. And if you disagree fuck you

  • Removed a bunch of random-ass star names. I didn't even have Polaris in there so I added that. Some of them had stupid names. Like Skat. I got a system with gas giants, 4 gas giants, called Skat. I thought it was funny. But it's no good.

  • Colonization button on planets is not disabled if you don't have enough money. You click it, it shows you how much you need and disables the "Yes" on the confirmation popup. That way you know how much you need rather than randomly being like, no you can't colonize. Why can't I colonize? Because it's disabled. Why? idk. So the thought is that it will be better for players

  • You can see fleets heading towards visible stars, rather than just those going FROM visible stars

  • Assimilation is now expensive as hell, twice as expensive and takes 5 turns longer. This incentivizes the player to genocide more

  • There is an icon for the attack value of fleets which decides battles. Instead of just saying okay now your attack is +50% and not ever showing it impacting anything. Also for star defense (combined with stationed fleets), and if you go into the popup, click on star, you can see station's defense modified by research.

  • AI now thinks more smarter. It takes into account research for war calculations, like is this person stronger than me. OR not. Now it cares about that. Also now it picks researches randomly. It used to do them sequentially and complete ENTIRE tier. Like a moron.

  • Difficulties, aka LUCK is now more difficult on medium and hard. It went from AI getting small buffs to income to getting +50% income on medium, and +100% income on hard. This combined with AI being a bit smarter should make it feel really obvious what difficulty you're on, if you change it from base difficulty.

  • The outcome of battles is now SOMEWHAT random. There's a slight imbalance now, a numerically inferior fleet, if only slightly inferior, can sometimes win now. This includes casualties sometimes being a bit imbalanced, even if you win. 

  • If you never played the game before, you are prompted to select a language, and thrown directly into the game rather than main menu. That way people may actually play the game longere. I hope. 

  • Range of fleets and colonization is less by default. That way you have to research range technology sometimes even if you aren't orcs.

  • Planet popup now actually shows real growth and accurate numbers, even when previous showed .1 and there was a genocide. Like, now it does -1 which is real and truthful. And to two decimal points! Premium truth. 

  • Herobrine removed

  • Gerrymap updated

  • Some bug that completely destroys everything and ruins everything has been added. I don't know what it is but I'm betting on it.You do? Show me...

More from Spaceman's Luck

Other announcements

All news
Steam news9 Oct 2026The game is out! Wow!And 30% off... a real bargain! NOTE On the behalf of the team at Gideon Kennedy inc., Guangdong State Coal and Steel conglomerate, China National Power Plant Safety Board, we offer an official apology for Valve's software not updating the branch correctly and causing the game to actually be a version of the demo from a few weeks ago. We offer an apology for Valve and their software causing this…In-game event18 Jul 2026I updated the demo x4The game now goes 4 times faster, small tweaks and improvements and rebalancing too.In-game event25 Jun 2026I updated the demo x3The game is actually good now. It is! I wasted like 4 hours today and 5 yesterday, playing it. Before, I did not do that. Anyway, as for changelog, I changed a ton of things but basically you only need a high school diploma to play this game now. It has issues still, with war primarily. And diplomacy. There's no ability to terraform planets yet. Or to build large things in space... Or a save sy…