Hello Pilots,
this will most likely be one of the final demo patches :).
Our focus is now entirely on completing the game.
Traffic-System
Many of you asked for more life in the districts. The first step is now done: lots of small pixel vehicles are now traveling along the light roads between the districts.
Verbessertes Treffer-Feedback bei Gegnern
We’ve also taken your feedback on board here. Enemies now receive a brief shader effect and slightly scale up when hit, making hits feel much more noticeable.
Fixed an issue where Core Upgrades from bosses did not grant points toward the respective class.
The Holo Preview for all districts should now work correctly again.
Burning Fields are now always horizontal and can no longer spawn at an angle.
Fixed an issue with Burning Damage: If a burning enemy was returned to the pool, it could no longer be set on fire again after respawning.
What do you think of the update?
Feel free to share your thoughts through the in-game feedback system or on our Discord.
Thank you for your support. Your feedback is incredibly important to us as we continue developing Nion Forge.