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Horde Reapers PlaytestNewsPlaytest update
Game update

Playtest update

Horde Reapers Playtest · published 7 Aug 2026, 14:30 UTC

All newsPlayers around this dateRead on Steam

  • Level Completion update :
    • Level 1 is complete when taking portal at then end of floor 1
    • Level 2 is complete when taking portal at then end of floor 3
    • Level 3 is complete when taking portal after killing final boss

  • Buildings update :
    • Alchemist : Unlock the possibility to have a second element. Also unlock synergies between elements. Explosive + burn will cause your explosion to burn enemies. Curse + poison will cause your poison ticks to crit, etc...
    • Armory : Let you remove some bonus or weapons from their pool. Can be used in late game to reduce randomness
    • The informant : let you know how many shrines/chests you found and total number for each floor
    • Trading post : trade ressources once you find at least one of them (cannot trade copper if you never picked up one for example)

  • Weapons update :
    • Orb now deal damage instantly when hitting an enemy (was every Xs before so it could miss)
    • Optimizations for high projectile count
    • Effects update on FireTrail and Aura
    • 3 New weapons (and 3 new characters that starts with these weapons) : Magic Staff, Smite and Earth Shard

  • Enemies update :
    • Add a loot goblin, kill it faster for better rewards
    • Add 4 new enemies in forest/valley (pretty much just new skins)

  • Gather update :
    • Changed gather speed to increase from 100%. Result speed scale slower but higher.
    • Decrease all ressource node gather time (especially gold/diamond)
    • You can now gather several ressources at same time

  • Environment and UI :
    • Main Menu update, show village now
    • New trees, bushes, props in both Village and levels
    • Optimizations and bug fixes on environment (lobby no longer capped at 60fps due to performance issue)
    • Updates frames/buttons on UI so they look less bad
    • New musics for village/levels/final boss fights
    • Message in Lobby to show when a building is available for construction (+ indicator to show its location)
    • More infos on bonuses and clarifications of some description
    • Updated lots of missing translation

  • 2 New events: BloodTrails and Shield carry. Also tuned and fix some bugs on other events

More from Horde Reapers Playtest

Other announcements

All news
Game update5 Sep 2026Playtest hotfixFixed Mastery panel that had duplicated rows · Fixed Run end UI which had missing icons and outdated framesGame update4 Sep 2026Playtest updateNew map : Mountains (with new boss) · New resource : Obsidian · T6 items available in shop · Map terrain generation update with more varied elevations depending on map · Added map modifiers for canyon/mountains (quicksand and snow winds). These affects both player and enemies (not bosses) · Updadated jumps animations · Fixed Loading screen bug for client when reaching FinalBoss area · Fixed mul…Game update28 Aug 2026Update playtest20 new items, with new ways to unlock them (doing specific things in village, or finding objects during runs) · Added full controller support (only Xbox tested, don't have Playstation Controller) · Added 40 steam success (didn't tested all of them yet) · Updated tuto · Updated loadings · Updated demo · Clarification on some talents/shop items descriptions