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Skillshot CityNewsCYBERPUNK CITY
Game update

CYBERPUNK CITY

Skillshot City · published 7 Aug 2026, 13:53 UTC

All newsPlayers around this dateRead on Steam

Eyooo!

As SSC slowly prepares for a full release, it needs a visual touchup. In future versions I'll be updating the main menu, but this version makes the map itself a lot more colourful, with plenty of neon lights everywhere.

You might also notice there's some new menu music!

Also, gameplay-wise, this version makes the leveling curve a bit slower once you get to really high levels, to tone down the farm advantage very skilled players have over newer players. Farming fast is of course still very valuable, but as vets and casual players are in the same servers, I wanted to tone down the snowballyness a bit.

Enjoy!
bencelot

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Improved the visuals of the map.

Changed the main menu music.

UI improvements for onboarding.

Random class mode has 5% less cash and XP boost, now ranging from 10% to 25% instead of 15% to 30%. Stats show this mode consistently did better than non-random class mode.

Made the draft more convenient, by always showing your highest level skill on upgrade steps before rerolling (this already happened if you joined a game late, now it's always the case)

XP from cop kills once against goes back to 6/7/8/9/10 based on wanted level instead of a fixed 10, making it worth pursuing and maintaining higher wanted levels.

Slightly sloweed the leveling curve down after level 10 to prevent vets from snowballing too hard.

You now earn more XP from XP Pools.

AK47 now has 25 instead of 20 bullets.

M3 Super now has 6 instead of 5 bullets.

Dashes are 20% bigger.

More from Skillshot City

Other announcements

All news
Game update15 Sep 2026A Small Hotfix of Modest ProportionsJust a small hotfix, the main thing is adding FOG to make the game look way more atmospheric. · Added Fog · Random class goes to 30% instead of 25% with all 8 classes (thx Hank) · Teaching newbies how to chat sooner in the tutorial · Flaming bullets mutation and base duration slightly less to compensate for higher DPS · Heavy's passive shield regen goes from 5 to 10 hp/s · Slightly easier bots…Game update12 Sep 2026Minor Balance TweaksHey all, just some small bug and balance fixes. · Improved lighting visuals in-game · Muted players now get muted instantly, not after their next login · Global chat now shows a little indicator for how old a message is · Improved new player onboarding tutorial to teach how to dash · New players get just 1 "intro match" instead of 3 · Fixed a bug where lege flasks only gave 2 good drops instead…In-game event2 Sep 2026Cyberpunk City, New Round Mods & More!Heyo! This version gives Skillshot City a new look! The map is darker, clearly set at night time now, and all the vibrant city lights shine brighter. There are new cyberpunk looks to the buildings, more grit and cracks on the floor, bloody footprints when you walk through a dead body etc. Other fun things this version are 3 new round modifiers, 2 new slot machine effects, new map showdown locat…