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Pizza SliceNewsPatch 1.3.0
In-game event

Patch 1.3.0

Pizza Slice · published 26 Jun 2026, 16:05 UTC · build 23931186

All newsPlayers around this dateRead on Steam

Ciao Chefs!

We’re continuing to improve the game’s experience. Today we have a lot of fixes primarily focused on the co-op part of the game, including adjustments for a multitude of reported synchronization issues between the game’s host and guest. 

We’re sorry for taking so much time in bringing you the update but we’re taking additional precautions and development steps to ensure all of the fixes, adjustments and improvements are working as intended.

As we promise to continue working on improving the game, we are aware some issues may still occur. If you ever find yourself in a situation in which starting a new day did not synchronise correctly between players in co-op mode, a simple reload of the last save file will most likely fix the issue for you. We’re continuing to pinpoint these problems and resolve them as fast as we can. 

And now, without further ado:

Patch Notes:


GENERAL ADJUSTMENTS 

  • Fixed Quick Match matchmaking issues.

  • Improved the global co-op event save system.

  • Added second player animations while working at stations.

  • Players are now hidden in Co-Op mode when overlapping with each other to prevent visual clipping.

  • Fixed crashes occurring after loading a co-op save with the third table upgrade purchased.

  • Fixed crashes occurring after loading a co-op save with the waitress window upgrade purchased.

  • Fixed player detection issues.

  • Reduced object flickering when players place items in co-op.

  • Added safeguards against co-op interaction errors that could block gameplay when entering or leaving ingredient and sauce stations.

  • Fixed mop cleaning animations for both the host and guest in Co-Op mode.

  • Fixed the upgraded oven visuals after loading a game for the guest in co-op mode.

SYNCHRONIZATION ADJUSTMENTS

  • Improved synchronization and save support for co-op events.

  • Improved synchronization of game time and event progression in co-op.

  • Fixed synchronization issues when placing pizzas, dough, and using pizza preparation stations.

  • Fixed synchronization of refrigerator door animations while unpacking groceries and when another player is nearby.

  • Fixed an issue where the restaurant sign would desynchronize between open and closed states after loading a save.

  • Fixed an issue where plates could desynchronize in co-op.

  • Fixed an issue where an incorrect time would display for players after loading a co-op save.

  • Improved synchronization of refrigerator door animations in co-op.

UI / UX

  • Added notification when an interaction is temporarily locked for clients during dialogue events started by the host.

  • Fixed the loading notification on the dough state in co-op.

  • Added confirmation step requiring other player's response before changing the day.

  • Fixed duplicate pizza summary displays for players.

  • Locked upgrade purchases while the host is engaged in dialogue events.

  • Fixed the black backgrounds appearing instead of an ordered pizza image above a restaurant client’s head.

GAMEPLAY

  • Fixed an issue where in certain situations the waitress could make an incorrect pizza delivery.

  • Fixed pizza deliveries performed by the waitress not reaching Table 3.

  • Fixed issue preventing pizzas from being picked up when ingredient lists became too long.

  • Fixed incorrect loading of a prosciutto box instead of a small pesto sauce crate.

  • Fixed issue with unpacking groceries into the refrigerator in single-player mode.

  • Fixed an issue where the marketing billboard would not display correctly in game. 

  • Removed an unnecessary dialogue in Co-Op Play during Day 2.

  • Moved the Day 2 event earlier to prevent players from purchasing containers before the related quest starts.

  • Fixed the flame regulator on the oven not displaying correct values for the guest in co-op play. 

  • Fixed Tier 1 refrigerator door clipping issues.

  • Added multiple safeguards preventing gameplay-stopping interaction issues.

  • Improved overall stability of co-op station interactions.


We’re here for you, so if you have any questions, feedback or any bugs to report that you still encountered let us know through our Discord channel. 

We understand that the game had a rough start but we’re very much dedicated to fixing all of the issues still present and improving the general enjoyment of the game. We expect to release patches more often from now on. 

See you at the table!

The Pizza Slice Team

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