Changes
- changed Bobillionaire achievement so it tracks TOTAL amount earned. It won’t work retroactively though. The value will start with what you have in your wallet when you open your save.
- bobo data panel doesn’t pop up if the snack the bobo is eating doesn’t give any points/potential.
Fixes
- gumball inside machine changed position so it actually visually drops. also changed to yellow color.
- storage shed inside door given “item push back” so items can’t stuck there.
- fixed NRE on fruit tree hit and public works project select.
- fixed bug where you wouldn’t earn final achievement with final saga.
- Competition screen doesn’t show warnings for rank-based stuff on Casual mode anymore.
- can’t grab fruit directly from tree on excursions fruit trees anymore. Weird bug.