Fixed UI bugs and issues
- Fixed selected language resetting after restarting the game
- Added missing tooltips for new features
- Fixed an issue where a large number of cards could cover the hand redraw button
- Fixed other minor interface issues
UX improvements
- Added explanatory tooltips for cards with non-obvious targeting: front target, any target, or all targets
- Disabled buttons in the dialogue widget are now marked more clearly
Small rebalance
- Reworked the shooting economy: shot costs have been reduced by 3 times, but Spoils gains have also been reduced by 3 times; ammo expenses are now easier to count and plan
- Red cards (Trouble Cards) can no longer be played in combat just to get rid of them; they are now more dangerous and require more careful deck management