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One More DelveNewsSprinting & Enemy Spacing + Recap Of The Previous Week
In-game event

Sprinting & Enemy Spacing + Recap Of The Previous Week

One More Delve · published 5 May 2026, 11:12 UTC · build 23093365

All newsPlayers around this dateRead on Steam

New Update:


- Enemies now move away from the player if they get too close.

- Added sprinting and stamina (Press the left thumbstick to sprint).

- Increased movement speed acceleration.

- Added an optional DirectX11 launch option

- Couple crash fixes

Recap of the previous week:

2nd of May: Parry rework | Weight reduction | Hit registration improvements

  • Parrying attacks is now significantly easier with swords and shields.

  • The weight of the weapons and shields has been reduced, making them easier to swing.

  • The handguards of the weapons now deal damage -> No more unregistered hits.

  • Slightly reduced the swing speed threshold required to deal damage.

  • Melee enemies' attack cooldowns reduced.

+ Some other small bug and crash fixes1st of May: Bow handling fix | crash fixes | server improvements | And more

  • Fixed the issue with the bow spinning out of control for some players when drawing an arrow close to your chest

  • Removed bow collision with the player's body

  • When an arrow is being drawn, your body now rotates accordingly to help you aim

  • Added controller haptics when hitting destructible objects, minable ores and when blocking attacks

  • Fixed some crashes

  • Server performance improvements

28th of April: Improved server stability

  • Fixed some of the issues with the servers

  • Added an options to choose between single-player and multiplayer

More from One More Delve

Other announcements

All news
In-game event12 Aug 2026bHaptics SupportOne More Delve now supports bHaptics devicesMajor update23 Jul 20261.0 Update | New Weapon Class: Flintlock | Lvl 5 DungeonOne More Delve has left Early Access · New ranged weapon class: Flintlock guns · Level 5 dungeon · Extra difficulty selections for the level 5 dungeon · New clothing items · New weapon models · Brightness and bloom customization settingsIn-game event8 Jun 2026Bow & Two-Handed Handling Improvements | Toggle Sprint & Gripping OptionsBow Handling Improvements · More stable and easier to aim · Two-Handed Weapon Handling Improvements · Added multiple grip points to choose from. · Controlling two-handed weapons now feels more in line with other VR games, where the weapon is primarily controlled by the hand on top. · Settings & Options · Added toggle options for sprinting and gripping. · Added 2 new spells