Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Fairytale FablesNewsPatch 0.1.48
In-game event

Patch 0.1.48

Fairytale Fables · published 15 Nov 2024, 10:04 UTC

All newsPlayers around this dateRead on Steam

New patch 0.1.48 is out adding 2 new heroes and Cinderella's tale!

New:

  • New attack/hp/gold/mana icons in text (turn off with the "Low Animation Mode" setting)
  • Profile: Favourite heroes now also show pick percentage
  • Added a keyboard shortcut setting for showing/hiding treasure select.
  • New "Distortion" animation for flames/magic on some cards (turn off with the "Low Animation Mode" setting)
  • New keyword: Odyssey X: My Quest can be repeated. When you complete my Quest, increase the goal by X.
  • Reworded repeating quests to include the Odyssey keyword.
  • New keyword: Unstable X: If I was transformed into, I transform back into the last character I was without Unstable after X fight(s).
  • Reworded Unstable Transformation: Turn a character into a surprise character 1 level higher and give them Unstable 1. Refund the mana cost.
  • New hero: Vizir Jafar. Once per roll, when you buy a spell, 1 copy of that spell appears in your shop. The copy costs +1 gold.
  • New hero: Brave Cricket. If you spent mana this turn, your shops sell 1 additional item. Starting on level 3, your shops sell 1 additional character 1 level below your current level.
  • New character: King Triton. 15/10 Level 6 Good Royal Monster. Iron Will. Entrance: Give my row Moonlight 5 for each Royal Monster on your board. Aura: Increase the damage of your combat spells by 50% of my Moonlight and your Royal Monsters have "On Attack: Cast Great Wave".
  • New treasure: Atlantis. Level 2. Your Monsters are Royals and your Royals are Monsters.
  • New item: Mosquito. 1/1 Level 4, 3 gold. I have +2/1 for every time you took damage this game.

    (Cinderella's story)

  • New keyword: Whimsy X/Y: Aura: I have +X/Y for each character you transformed this game.
  • New character: Cinderella. 1/3 Level 2 Good Farmer. When you cast Unstable Transformation on me, I transform into Princess Ella. When I transform back, add my Glass Slipper to the shop. Quest: Find my Prince Charming.
  • New item: Glass Slipper. 1/1 Level 2, 0 gold. (can't be found in shop) Only Prince Charming can hold me. Whimsy 1/0. When you transform into Princess Ella, remove Unstable from her.
  • New character: Prince Charming: 5/4 Level 3 Good Royal (increased shop weight). Hidden: You have Princess Ella. Quest: I have the Glass Slipper and find the owner of it.
  • New character: Princess Ella. 2/2 Level 3 Good Royal. (can't be found in shop). Whimsy 1/1.
  • New treasure: Bippity Boppity Ballgown. Level 2. Your first shop each round sells an extra Unstable Transformation. I always appear from Cinderella's Quest.
  • New character: Fairy Godmother. 7/7 Level 5 Good Fairy. Ranged. Whimsy +1/0. Entrance: Next turn, your shop always contains an extra Unstable Transformation.
  • New treasure: Godmother's Wand. Level 3. Unstable Transformations last 1 turn longer. I appear as an extra choice when you triple Fairy Godmother.
  • New character: Pumpkin Carriage. 10/10 Level 6 Neutral Plant. Hidden: You have transformed 6 characters this game or have Fairy Godmother. Whimsy 2/2. Entrance: Give Unstable characters in my row 25% of my starting stats for the fight.
  • Wayward Sisters added: My ability can increase Whimsy by at most 1.

    (Armored egg rework)

  • Armored Egg changed to: 7/3 level 2 Good Egg. After dying once, I turn into Egg Shells.
  • New character: Egg Shells. 2/1 Level 2 Neutral Egg (not found in shops). No Ability.
  • New treasure: To make an Omelet... Level 2. You can only get me from tripling Egg Shells. Your shops sell an extra Fried Egg.

    New art:

  • Frankensteins Monster by Ruang Sempit art studio
  • Playful Oslo (Playful Dachshund), Golden Fluff, Purple Fluff by Carol x.com/CarolArtComms
  • Guinevere by Rages Arifki

    Balance:

  • Merchi: 1/2 -> 2/1 and Aura: +2/1 -> +1/1
  • Cat Box: Level 4 -> 3
  • Impatient Farmer changed to: Preserve: 70% (doesn't double on upgrade). On buy: I get 6/6 Food. When you sell a Gold-Laying Goose, I gain 4/4 Food.
  • Snow White: Quest increase +4 -> +7
  • Back Protector changed to: If there are other characters in my row, block damage against characters behind me and instead evenly ^ßspread 100% of the damage to your other characters in my row.
  • Funny Charm: Level 3 -> 4, 5/2 -> 6/3, added +2/1 to the buff in addition to the summoning buff.
  • Tinkerbell Quest changed to: Buy characters with a total shop buff of 70.
  • Vendi: Moonbathing Slay +2/1 -> +1/1
  • Corgi: changed Sunbathing to: Sunbathing Walk 5: I additionally receive +50% stats during combat.
  • The Brave Little Tailor added: I cannot trigger Slay.
  • Lancelot: Quest goal 100 -> 200 and increase 900 -> 800.
  • Sagi: 150% -> 100%
  • Broker's Brooch added: Maximum 3 times per round.
  • Symbol of Unity changed to: Your Aura abilities consider your characters to be Good, Evil, Holy and Monsters.
  • Unstable Transformation: Costs 1 gold more for each copy you cast this turn.

    Fixes:

  • Greatly reduced internet usage if backend/frontend agree
  • Fixing rerolling a level 8 treasure resulting in level 7 treasure choices
  • Fixing Quest numbers >1000: now show shorter as e.g. 1.2k (big Lancelot numbers)
  • The Rock: Dying Breath not being needed for ties
  • Tomorrow's Trader Moonbathing now correctly resets after a turn
  • Fixed Yuk Sunbathing at 0 gold with Entrance preview would crash the game
  • Fixed Percival in the hand not increasing treasure level of Quests completed in fights
  • Fixed treasures after a fight showing 2 appear animations
  • Fixed Pig Entrepreneur showing only 2 gold on game start
  • Fixed highscore achievements not being claimable after a game
  • More from Fairytale Fables

    Other announcements

    All news
    In-game event14 Aug 2026Balancing 3 Packs! Patch 0.1.69New patch 0.1.69 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 23rd of May! Check the in-game Tournaments button for the time! New: · New treasure: Tip Jar (Mercenary pack). Level 2. Every Payment you…In-game event18 Jul 2026Balance update! Patch 0.1.68New patch 0.1.68 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 25th of July! Check the in-game Tournaments button for the time! Balance: · Doppler: When summoned from hand give 25% -> 33% to the copy…Major update20 Jun 2026New pack: Mercenaries!Happy Pride Month! New patch 0.1.SIX SEVEN is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 27th of June! Check the in-game Tournaments button for the time! · New pack "Mercenaries" fleshing out the Paym…