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ENDLESS Legend™ 2NewsUpdate #45 - Solves additional issues regarding AI and major factions
In-game event

Update #45 - Solves additional issues regarding AI and major factions

ENDLESS Legend™ 2 · published 14 Oct 2026, 14:45 UTC · build 25907417

All newsPlayers around this dateRead on Steam

Hey everyone,

We have a new round of fixes across topics like AI, Major Factions, and more.

Have a nice day!


[Version – 1.0.189]

Economy

  • Removed resource stock gained displayed in the resources breakdowns

  • Fixed damaged camps can be evolved or attached to cities

Severed Claws

  • Fixed evolving to nest with village already pacified not granting population

  • Fixed impossibility to complete the quest “Murder Most Foul” because of an already pacified village

Tahuks

  • Fixed Tahuks' called population going to Necrophage (and being eaten)

Sandshapers

  • Fixed the objective Ruins counter for the quest “Leading by Example”

  • Added a protection to the "Sacred New Beginnings" army so other empires can’t kill it (Thanks 枫狂 for the report!)

Kin of Sheredyn

  • Fixed “Wrath of the Skies” asking for territories in the tooltip instead of fortification (Thanks CaptHarship for the report!)

  • Added a protection to the "Brezvez's Guard" army so other empires can’t kill it (Thanks DeepTwo-7452 for the report!)

Necrophage

  • Fixed Awakening quest step 2 not triggering correctly sometimes

Military

  • Fixed placeholder units appearing in tutorial for Necrophages' rebel armies (Thanks Veltegez and DalenFir for the reports!)

  • Fixed “Rock Chrysalid” skill tooltip showing a duplicated line

  • Fixed battle aftermath window not displayed when completed a quest at the same time

AI

  • Improved Rebels army decisions

  • Fixed rare issue where the AI would not found its capital (Thanks Temu for the report!)

  • Improved how AI propose an open border treaty

  • Fixed Last Lords’s AI not building Lord’s Estate anymore

Quests and Events

  • Fixed “Dedication” option in the Awakening quest of the Rogue Factions not having a reward

  • Fixed missing line in the Awakening quest of the Rogue Factions

Custom Factions

  • Fixed the trait “Alluring Cities” not granting population (Thanks Hemlis for the report!)

General UI

  • Fixed resolution setting not refreshing correctly when changing screen

  • Fixed current resolution not displayed in the resolution dropdown

  • Fixed end game screen competitors recap changing order when switching the selected faction

  • Updated production tooltips titles in the city view

  • Added tooltip on edit/remove custom faction in lobby

  • Hid the timer options when “no timer” is selected in multiplayer settings

  • Added nested tooltip on “Ravenous Recycler” in the technology “Flesh Grafting” (Thanks Bezduszny for the report!)

  • Improved the tooltip for the minor faction specializations technology

  • Updated the cut forest action icon

  • Updated the icon to start the quest when using gamepad

  • Fixed army pin showing a cross when the minor faction village associated is destroyed

Misc

  • Fixed 18 additional technical issues, including crashes, exceptions, and stability problems


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In-game event16 Oct 2026Update #46 - Fixing Load issues but corrupted savesHello there, We wanted to drop a quick fix for a couple of bugs that appeared after our previous update. Mainly solving issues with previous old saves! But, we have identified that some users won't be able to keep playing their previous game, as it got really corrupted, we are really sorry 😔 If you encounter the following error it means the load file is corrupted and you will need to start a n…In-game event8 Oct 2026Update #44 - Fixes on Last Lords Estate and AI in lower difficultiesHello hello, We are back with more fixes! And most of them were reported by the community; thank you ✨ Have a nice day! \ Last Lords · Fixed Lord’s Estate not buildable on level 2 minor faction villages (Thanks DNsingBanana for the report!) AI · Fixed an issue where AI would not buy technologies in lowest difficulty Custom Factions · Fixed the tooltip of the Horatio population in the custom fac…In-game event6 Oct 2026Update #43 - Focused on FixesHey everyone! Today we have another update with more fixes from the community. The team is hard at work on updates, our priority is addressing as many bugs and issues as possible. We understand the impact these can have on your experience, and we want to ensure we're building on a solid foundation. We may not be able to respond to every post, comment, or report, but please be assured that we're…