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Batomon ShowdownNewsNew Trainer! Smuggler Update (v1.2.0)
In-game event

New Trainer! Smuggler Update (v1.2.0)

Batomon Showdown · published 30 Sep 2026, 10:51 UTC · build 25600878

All newsPlayers around this dateRead on Steam

New


Added the Smuggler trainer, who brings Batomon from the other regions into your shop.

QoL


Hiding the end-screen panel now brings back both trainer badges, so you can check who you just fought without watching the replay.The game now drops to 30 FPS while tabbed out on desktop, so it no longer slows down the rest of your computer.The post-battle stats now count how many times a monster triggered, instead of counting every Multicast cast separately.Vipair now shows the On Trinket Gained keyword.Twins now says its copy starts with a sell value of 0.Some French localization were updated after review from a native speaking player.

Balance Changes

Jinto Batomon


After last patch's Jinto nerfs, Jinto teams' median DPS is still around 1.5x higher than Pantra teams at day 10+. So I'm doing another balance pass on Jinto to tone down the more powerful Batomon.Petrirex
Per ally knocked out: 30/60/90 Shield and Damage → 20/40/60 Shield only
Cooldown: 5.5 → 7Opalion
Cooldown: 8 → 9
Shield: 84 → 90Nekoffin
Damage: 250/500/750 → 200/400/600Vengrieve
Cooldown: 6/3/2 → 7.5/3.75/2.5Cairnage
Shield-to-Damage multiplier: x1/2/3 → x0.8/1.6/2.4Ninflora
Cooldown Speed on victory: 12/24/36% → 10/20/30%Cawnushi
Damage per knockout: 70/140/210 → 60/120/180Shrinell
Cost: 50 → 55Shikitsune
Cooldown Speed per revive: 20/40/60% → 15/30/45%Emburn
Now only gains Burn from its own and its allies' knockouts, not the enemy's
Burn per knockout: 4/8/12 → 3/6/9Bonshell
Damage and Shield per cast: 100/200/300 → 80/160/240Steamscuttle
Cooldown: 2.5 → 3Cinnabark
Reverted last patch's nerf. It was a little overzealous
Cooldown: 5 → 4Drumire
Same as above
Cost: 50 → 45

Pantra Batomon


Buffing up some of the underperforming and less played Batomon in Pantra to slowly inch closer to Jinto's power level.Thorntail
Damage per Poison applied: 6/12/18 → 8/16/24Noxnimbus
Poison to adjacent Toxic allies: 2/4/6 → 3/6/9Cinderfly
Cost: 30 → 25
Burn: 6 → 7

Trainers


Chemist
Pretty decent trainer overall, but underperforms for higher mmr players.
Toxic starting Poison: +1 → +3Redhead
Same as above
Burn per win to Fire monsters: +2 → +3Gamer now tells you which Mythical it will give you from the start of the run, and you can inspect it from the trainer panel.
Small buff to help players plan their run now that you can see which Mythical you will get right away.

Events


The traveling merchant can now offer Cordycant and Sproach for the foreign Batomon option.
After last patch's change to also have the Batomon enter the shop pool, these two now have abilities that are actually useable now.Dragon Egg can now hatch Ouroblaze, Tsunamere and Stellagon.
Letting it hatch any Legendary dragon is more true to the description and leads to more interesting runs.

Trinkets


Zenith Stone
This was already one of the strongest trinket, but letting it double dip on multipliers and additive bonuses is too much
No longer boosts % bonuses, such as Metal Bat and Metronome

Items


Crimson Ticket
Too expensive for what it does
Cost: 50 → 30

Bugfixes


Fixed Shikitsune failing to revive an ally knocked out at the same moment it cast, such as by a Petrirex with the same cooldown.Fixed Cherubble's Protect arriving too late to save an ally that knocks itself out, like Electranade, when the two share a cooldown.Fixed Earth Crest and Sea Crest skipping monsters that start the battle with 0 Shield or Heal.Fixed Alpha Crown leaving a monster below the rest of the team when it lost a Club bonus mid-fight, and setting a monster's Damage to 0 in Extended Mode once it was stacked extremely high.Fixed Shiny Dirgefin only gaining Damage from Tier 1 knockouts it landed itself, and gaining it from knockouts that Protect blocked.Fixed a type granted by an event, like Dryad Statue's Grass, no longer counting after the monster transformed.Fixed a transformed monster hiding an armed charge it still carries, like Aviarab's multicast buff.Fixed Miasmaw gaining nothing from reaching level 4.Fixed the monster inspect sheet opened during a battle showing pre-battle numbers instead of the live ones.Fixed Sproutquill and Fernfowl's evolution progress not counting the current fight's damage when inspected during a battle.Fixed cooldowns showing 0.0 sec when they are actually at the 0.1 sec minimum.Fixed Run History not showing the monsters a Rigalord devoured.Fixed monsters and trinkets near the top of the run summary screen not responding to hover.Fixed the post-battle stats not scrolling with a controller, so the bottom enemy row couldn't be reached.Fixed long loading and stuttering at the start of battle with a very large trinket bag in Extended Mode.Fixed some text staying in the old language after changing language in Settings, including the Batopedia's filter button, its Trophy, Medal and Star descriptions, and the shop screen on Android.Fixed the Collection window flickering wider when showing the Supporter Pack hint.Fixed a finished run being lost on Steam when Steam failed to confirm your sign-in. The game now keeps playing offline and syncs the run later.Fixed Android sign-in getting stuck when the browser finished signing in but never returned you to the game.Fixed the title screen on mobile showing an outdated rank after switching back to the app.Fixed Coffee so it highlights Rattleghast, since it does repeat its ability.

More from Batomon Showdown

Other announcements

All news
In-game event21 Sep 2026Patch 1.1.0QoL A monster's card now shows what it sells for, in gold, next to its rarity. The end-of-run summary screen now lets you inspect monsters and trinkets. The Batopedia, Settings and Quit buttons are now on the trainer select screen too. Added Background Audio setting, on the System page under Music, that keeps the audio playing when you alt-tab away. It is On by default. The Batopedia's tabs and…Community20 Sep 2026Future Update PlansThank you guys for making the launch of Batomon Showdown such an incredible success! I will continue to work on resolving server and connection issues due to the large influx of new players, but it should be fairly stable for most players now. All Future Regions and Updates Will Be FREE A lot of players have asked if future regions will be sold DLC. Due to the incredible commercial success of t…In-game event19 Sep 2026Hotfix 1.0.3Bugfixes Fixed Extended Mode runs finding no opponents, leaving you to fight a copy of your own team every round. Fixed some players waiting 30 seconds before every battle and then fighting a copy of their own team. Fixed Android players who had just signed in fighting a copy of their own team for the rest of that session. Fixed signing in on Android sometimes doing nothing after the browser se…