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Rampartloom: PvP Tower DefenseNewsSeptember Playtest Update: A New Look and Sound
In-game event

September Playtest Update: A New Look and Sound

Rampartloom: PvP Tower Defense · published 28 Sep 2026, 16:05 UTC

All newsPlayers around this dateRead on Steam

Hello, defenders!

We have been working on how Rampartloom looks, sounds and feels in a match. Here is a roundup of our latest ten development updates, now brought together in the current Steam Playtest build.

A refreshed battlefield


The arena has a new dark-stone and gold citadel design, with revised lighting and scene details to bring the battlefield closer to the style of our menus.

Smoother models and more natural movement

  • Updated tower forms and upgrade appearances across the kingdoms.
  • Smoother shading on towers and assault units, while preserving distinct shapes and hard edges.
  • More defined feet, toes, hooves, limbs and wings.
  • Reworked walking and running animations to better match travel speed and ground contact.
  • Sharper rendering in the Balanced graphics preset, with improved edge smoothing.

Weapons with a kingdom identity


Tower attacks now bring together matching attack motions, projectiles, impact effects and sounds. Root attacks use stone and wood themes, while Thunder attacks use electrical arcs. The other kingdoms have their own weapon presentation too.

New voices and clearer combat audio

  • Added faction voice lines and distinct tower firing sounds.
  • Matched impact sounds more closely to each kingdom and weapon.
  • Softened the sharper Brass firing sounds and limited overlapping shots during busy combat.

Gameplay and online polish

  • Updated tower upgrades and corrected stun and slow behavior.
  • Improved unit movement presentation during brief server stalls.
  • Added ping and connection-status indicators so connection trouble is easier to recognize.
  • Adjusted computer-controlled opponents to use a wider range of assault units and progress their upgrades.

Help shape the next update


These changes are part of the ongoing Playtest, and we are continuing to refine balance, performance and presentation. Tell us which kingdom you played, what felt better, and what still needs work. You can leave feedback in the Steam discussions or use SEND BETA FEEDBACK in the game settings.

Interested in joining? Visit the Rampartloom store page and request Playtest access. We will share Playtest session times in a separate announcement.

Thank you for helping us build Rampartloom!

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Community29 Sep 2026Join the Rampartloom Discord — Weekend Playtests Start October 3The Rampartloom community is open! Meet other players, compare maze ideas, share your best defenses, and help shape our 3v3 tower defense Playtest. Join the official Rampartloom Discord You will find a getting-started guide, Playtest information, player-finding and voice channels, maze strategies, screenshots, and places for bug reports and suggestions. English is our shared language, with a se…