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Butt Brawl: SurvivalNewsDevlog: Upgrades, Bubble Butt, and Co-op Groundwork
In-game event

Devlog: Upgrades, Bubble Butt, and Co-op Groundwork

Butt Brawl: Survival · published 21 Sep 2026, 16:11 UTC

All newsPlayers around this dateRead on Steam

Hey everyone! Here's what's been happening behind the scenes this past week on Butt Brawl.

What's new

  • New music! The main menu will have a brand-butt-spankin'-new track, with some gassy embellishments!

  • Two-player co-op groundwork: More of the foundation for co-op is in place. It's still early, but the pieces are coming together.

  • Upgrades and Upgrade UI: Upgrades are now in the game, along with the interface for picking them.

  • Bubble Butt ability finished: The Bubble Butt ability is done and ready to cause chaos.

  • Performance improvements: Ability particles were a big performance cost, so we're now keeping Godot node counts as low as possible. Expect smoother gameplay even when the screen fills with effects.

  • Cleaner floor textures. The old ones were too busy and hard to see pickups on the ground or enemy characters.

This week's plan

  • Finish upgrades: Wrapping up the upgrade system.

  • Boss spawns and abilities: Mega Poop comes first, since he's the only boss in the demo.

  • Architecture: Now that we have a solid grasp of how everything fits together, we'll be reworking parts of the codebase, especially how upgrades and rarities are handled.

  • More upgrade and boss ability work.

  • Save system and achievements: Towards the end of the week we'll start on the save system and the achievements tied to it.

Thanks for following along, and see you in the next update!

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