Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PROJECT.98NewsUpdate #2 - Some Accessibility, Graphics and Balancing
In-game event

Update #2 - Some Accessibility, Graphics and Balancing

PROJECT.98 · published 3 Sep 2026, 20:54 UTC · build 25109821

All newsPlayers around this dateRead on Steam

UPDATE #2 - Some Accessibility, Graphics and Balancing

Accessibility:


- The game now has a new accessibility menu with some feature mostly aimed at people who suffers from motion sickness. You can now select a different type of cursor design and you can also choose its size. There is also a Hue, Saturation and Brightness slider, so you can customize the game visuals to your liking and reduce potential nausea.

Graphics:


- There is now a new option to select the display you want the game to run by default. This settings is preserved so that if you close and open the game, it will do so in the display you selected as main.

Balance:


- "The World" weapon suffered a slight nerf, and its progression was slightly altered, you start with two, the motion is slower to make the orbiting speed more meaningful. The world count was update to give just +1 world and it went from common to rare type.- "Fatal Error" boon was nerfed, from 20% trigger chance to 10%

Overall:


- Updated the game-over screen to anchor its features correctly.
- Updated UI behavior to better suit the ordering of opened windows (menus)
- Updated some upgrades description.

-- An example of what you can do with the new color settings;

More from PROJECT.98

Other announcements

All news
Game update15 Sep 2026Small Balance UpdateSmall Balance Update. - Overclocked Hostiles bane is removed for now, another one took its place. In late NG+ instances enemy movement speed was too much. - Lambda's Method functionality has improved, so now very unlikely to damage yourself while using it in enemies that are very close to you. - CD Projectile count rarity was changed from epic to rare.In-game event11 Sep 2026Content Update - Weapons n' BossesIn-game event1 Sep 2026Update #1 - New Weapons and BalancingUPDATE #1 Greetings, pushing this small update with some new content and some balancing fixes. New Weapons: · Bad Apple - Throws a sequence of bad apples at aiming location. · Solitaire Cards - Send a volley of playing cards spinning around. Balancing: - Pinball · Decreased number of bounces. · Changed the damage upgrade from rare to epic. Overall: · Slightly increased the strength enemies gain…