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Bio-Breaker PlaytestNews"Game Over Screen and Cutscenes! :D" Update 0.5.1.0
In-game event

"Game Over Screen and Cutscenes! :D" Update 0.5.1.0

Bio-Breaker Playtest · published 6 Sep 2026, 15:50 UTC · build 25152209

All newsPlayers around this dateRead on Steam

Main changes

Decoy explosion no longer recharges the ability

Reduced damage charge requirement for Decoy from 90 to 65

New Enemy: Bloat

  • A slow, tanky, explosive zombie that can take a beating

  • The more damage it takes, the more swells up, increasing its explosion's damage and size. The max size and damage increase depends on difficulty:

    • Easy: +30%

    • Normal: +35%

    • Hard: +50%

  • Compared to regular Explosive zombies, they blow up faster when you get close but slower when killed via damage

  • It's only in Endless Mode for now

Spreadspitter tweaks

  • Decreased shoot trigger range from 6.25 to 5

  • Increased projectile speed from 10 to 17.5

  • Decreased projectile duration from 0.5s to 0.25s

  • Increased spread from 0.3 to 0.5

  • Decreased melee aggro range from 4 to 3

  • Decreased projectile damage from 0.9 to 0.8

Forest tree stump can now be shot over (Spitters can also shoot over it too)

Added Game over screen for when you die that tells you what you died to (the Endless Mode results panel will also tell you)

Shrunk down the Endless Mode results panel and made the view results button part of the panel at the top of it so you can see the tip displayed at the bottom of the screen when you die

Added cutscene between Shelter and Forest (and a "Cutscene is being worked on!" cutscene between Forest and Parking Cellar)

Post-Wave Mode credits now take you out of stage 3

Added a new part to the intro cutscene

Added some Z's to when John is sleeping in the intro cutscene

Added the bestiary to pause menu while in game (this is so you can view tips about certain enemies while in game without having to go to the main menu)

Gave the Upgrades menu a different background to make it easier to distinguish between it and the shop

Added a button to the leaderboards menu that opens the leaderboards in your browser so you can actually view them

Added a loading animation to the leaderboards menu

Added some more lore to some of the bestiary entries

Thinned down the boosted ring on enemies so it doesn't cover them up as much visually

Touched up on The Bramble's bestiary artwork a bit more

Bug fixes

Fixed the Boom-Brute's death explosion's hitbox being WAY bigger than it should've been

Fixed camera shake intensity's reset button resetting the wrong slider

Fixed being able to die in the Tutorial from the Decoy's explosion

Fixed the leaderboards not loading on the main menu

Fixed the leaderboard dropdown menu UI not masking outside the scroll view

Fixed the stats screen not loading the stats at all

Fixed the health bar staying on screen when you kill the 3rd boss

Did some other stuff I prob forgor ¯\\_(ツ)_/¯

More from Bio-Breaker Playtest

Other announcements

All news
Game update14 Sep 2026"Oh great the cutscenes broke the game completely TmT" Hotfix 0.5.1.1Bug fixes Fixed not being able to continue from stage 1 (oopsies) Fixed the Parasite Queens desperation attack not really.. doing anything ._." Did some other stuff I prob forgor ¯\\_(ツ)_/¯Game update9 Sep 20260.5.1.0 BUG WAS FIXED!! NOW YOU CAN ACTUALLY PLAY THE UPDATE!YIPPEEEEEE :DDDDDDDGame update7 Sep 2026VERSION REVERT BECAUSE TECHNICAL ISSUESSTAGES WON'T LOAD FOR SOME DUMB REASON. WILL UPDATE WHEN FIXED!!