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Furyball: Rogue RevengeNewsCyberpunkfest Update
In-game event

Cyberpunkfest Update

Furyball: Rogue Revenge · published 30 Jul 2026, 14:41 UTC

All newsPlayers around this dateRead on Steam

Additions

  • Hub notification system.

  • Added cursor to the player.

  • Additional VFX throughout the game.

  • PlayStation controller now correctly displayed in UIs.

  • Korean language support.

Changes and Improvements

  • Improved Gym interfaces.

  • Improved Gym upgrade System

  • Improved localization support, including additional language support and better font handling.

  • Various visual improvements to VFX (dash, stun, recall, golf effects, shop effects, fire trails, etc.).

  • Shader and material optimizations.

Fixes

  • Fixed player ball double-hit issue.

  • Fixed slow-motion triggering incorrectly when players take damage.

  • Fixed random crash when restoring game focus.

  • Fixed tutorial softlock when finishers are disabled.

  • Fixed enemy hitstop behavior on ball hits.

  • Fixed enemy movement and pathfinding issues.

  • Fixed player marker settings not applying during gameplay.

  • Fixed enemy weapon warning behavior.

  • Fixed Azami room issues.

  • Fixed settings menu reset/back functionality.

  • Fixed multiple localization/UI issues across menus and supported languages.

  • Fixed puddles appearing in gaps.

  • Fixed fire damage-over-time duration.

  • Fixed editor crash when starting random levels.

  • Fixed navigation mesh movement issues.

  • Fixed PS5 controller detection in the UI.

  • Fixed boss names not being localized.

  • Fixed fullscreen resolution issues.

  • Fixed animation transition issues causing character slipping.

  • Fixed multiple UI scaling and tooltip issues.

  • Fixed hitstop effects triggering incorrectly.

  • Fixed first-session progression events.

More from Furyball: Rogue Revenge

Other announcements

All news
Community18 Sep 2026END OF DEMO⏳ The Demo Ends in 48 Hours + Early Access Roadmap Coming Soon! The Furyball: Rogue Revenge Demo is about to leave the arena! You have 48 hours left to jump into the demo, take on the Madbull Warriors, challenge Madbull, and get a taste of the full Furyball experience before the demo ends. 🕖 The demo will be available until Sunday, September 20 at 7:00 PM CEST (Paris time). 👉 If you haven't p…Announcement27 Aug 2026FURYBALL: ROGUE REVENGE - COMING TO EARLY ACCESS ON SEPTEMBER 23! 🎉Furyball: Rogue Revenge hits Steam Early Access on Wednesday, September 23 at 3 PM CEST (9 AM ET / 6 AM PT). After years of development, countless playtests and a lot of bouncing balls, Furyball is finally ready to enter the arena. 🎯 WHAT TO EXPECT FROM EARLY ACCESS Furyball: Rogue Revenge is a fast-paced Rogue Beat'em Ball combining roguelite progression, hack & slash combat and pinball-inspi…Esports20 Aug 2026Bouncing Indie FriendsPeng Pong, Furyball’s “little brother” is out! Today, Peng Pong is officially out on Steam! Developed by Sandy Floor , some Korean devs we’ve had the pleasure of chatting with quite a bit and who we really like ❤️ Peng Pong mixes ricochets and bouncing… sounds familiar, huh? , a super charming art style inspired by Cuphead , and survivor-shooter progression. Go check out Peng Pong on Steam and…