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VoidBoundNewsProgress Report #218 - July 2026
In-game event

Progress Report #218 - July 2026

VoidBound · published 10 Jul 2026, 16:32 UTC

All newsPlayers around this dateRead on Steam

We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:

Twitter: @CursedAtelier

Discord: https://discord.com/invite/tG7DKBa


Time certainly flies!

It feels like June wrapped up only yesterday, yet we're already back with our first progress report for July. Join us as we take another look behind the scenes and share what the team has been working on for the last few days:

----🎨----

  • Caly's Outfit Refinement

    We've started polishing Caly's default outfit to better reflect her style and character! The sketches and line art are now complete, and rendering is currently underway.

  • Supporter Reward

    A brand-new standing art is in development exclusively for our supporters! The initial sketches are complete, with more to come as production continues. Stay tuned for more info soon!

  • Planet Jaee Tilesets

    Work has finally begun on developing the environmental aspects of Planet Jaee. We're currently producing the sketches and line art that will define the brand-new dungeon.

----✍️----

  • A New Encounter

    Writing has been completed for an upcoming intimate scene between Caly and a rather handsome stranger. Of-course, Vas has a hand in it, so one must wonder- just what has she managed to drag us into this time?

  • Planet Jaee Dungeon

    Development of the dungeon's narrative continues, with new NPC dialogue, environmental storytelling, and hidden clues that slowly unveil the history of the shadowy planet and the mysteries lurking beneath its surface.

----🖥️----

  • Prologue Improvements

    We've finalized a series of refinements to the game's opening sequence. First impressions matter, and these small adjustments should help create a smoother and more engaging introduction to Caly's journey.

  • Henosis Navigation System

    A new navigation system has been completed for Henosis, making it easier to find and travel between the city's various districts and key locations.

  • New Questline in the Works

    Implementation is officially underway on the next major questline, laying the groundwork for interestingly unique adventures yet to come.

  • Steam Demo

    The new Steam Demo build has been finalized with additional content and is now receiving its final round of polish, balancing, and quality-of-life improvements before release.

-----------

And that wraps up this month's first development report.

As always, thank you for tuning in and we'll see you in the next one.

Kind Regards,

Cursed-Atelier Team

Find Us @ 

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