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Horse Racing ManagerNews[0.9.7.6] - 2026-06-30
Game update

[0.9.7.6] - 2026-06-30

Horse Racing Manager · published 30 Jun 2026, 15:44 UTC

All newsPlayers around this dateRead on Steam

Added
- Top view indicator to live race
- Some emails to help new players at the start of the game, explaining travelling and automation options
- In person detail we now have a race history tab that shows every race the person was apart of and their role
- You can now renegotiate salary in staff -> my employment

Improved
- Stable won't go into debt now paying salaries, but staff will quit if you miss salary payments (with a warning)
- In race & simulation settings added ability to always show the race panels and track at full opacity
- Scaled the gift request amounts to age a bit
- Added tooltips to all items in sidebar
- Sidebar now has highlight when you hover over it
- If you have next week selected, and press W it wont go to races or auctions anymore, but if you have next event it will
- Racetrack overview a bit wider overall
- Jockey skill gain even slower
- Ability to turn off lightning effect in accessibility settings
- Added filter pills to open position
- In jockey mode you can now get headhunted
- In jockey mode you can get end of year raise
- If you don't get raise in jockey or manager role, you will get an email about this
- In award emails also say the runner ups

Fixed
- Possible fix for valuation now updating for stables always in big worlds
- An exploit where you could give yourself more salary than stable had money, running it into debt
- When you were a jockey, you could change the contract of other staff and also change courses they were on
- Visual bug where the exotic bet selection was not being reset when it was not visible
- Some issues with the horse numbers going over 30 and also not being grounded to 1 start with horses added and removed from the races
- If you are a jockey, then start a stable, you should no longer get manager emails for the stable you are jockey at
- If the previous world was custom schedule and then made a world with no custom schedule, you were able to choose cities from the custom schedule, causing your location to be Unknown
- A bug that was resetting column orders for some tables
- When you own a stable and run freelance rides, you now also get the results of the race to your email
- When copying and pasting imperial units from table to outside spreadsheet, it converted to meter
- Sorting by prestige and experience level was alfabetical instead of the underlying value
- When you owned over two stables, and where a manager at another stable, you could not selected the managed stable from the top dropdown
- An issue in freelance jockey race result emails, where jockeys could sometimes say N/A
- If user was an owner and employee of another stable, they could not see their goal progression in my employment
- Moved Yokosuka from the Mediterranean Sea back to land in Japan
- When you toggled the auto fee for standing stud or leasing mares, and then toggled it off, the input for the fee remained disabled

More from Horse Racing Manager

Other announcements

All news
Game update15 Sep 2026[0.9.11.1] - 2026-09-15Added - Now get invites for concepts where your horse is involved to pre-gala and before final race - Journalist now asks questions around concepts where your horse is racing Improved - You can now choose in settings if concepts where your horses are running come in or all concept results - In interface settings you can now choose to only show verified information on the oldschool racecard - In…Game update14 Sep 2026[0.9.10.9] - 2026-09-14Added - Bald & buzzcut hairstyle Fixed - Turn down jockey offer emails a bit - Remove historical concepts - Freelance jockey list showing horses with jockeys assigned - Freelance jockey gigs not linked to the correct race - Cancelled race still showing up in Past Races - Horse animations at the gate when horses are in the idle state - Incorrectly formatted track length, in the custom racetrack…Game update13 Sep 2026[0.9.10.8.1] - 2026-09-12Fixed - Bug where the autoregister also for non-concept races could register without a cooldown - Staff hiring should work a bit better now, so less empty stables - Bug where the birth mode setting changed on load game (this seemed to be a more visual bug - Update cocept names and descriptions) - Manual stallion fee resetting - World generation rules immediately respected, not after the start 1…