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ShipShaper: Falconeer ChroniclesNewsMajor Demo Update
Major update

Major Demo Update

ShipShaper: Falconeer Chronicles · published 3 Jul 2026, 08:49 UTC · build 24030177

All newsPlayers around this dateRead on Steam

Hi Everyone Time for a brand new Demo update. This might be the last demo update until launch (bar bugs). It's been cooking a good while and if you want to see all of this in action, check my video update.TLDR: I fixed a ton of issues and bugs, but also added a few more historical inspired guns to showcase the game will also focus on historical ships, not just fantasy or Falconeer Chronicles stuff. Historical items are going to be a huge part of Shipshaper.I would say that I am mostly focusing on pre 1900s , pre -dreadnaught ships. This includes A lot of age of sail focus (as you may have noticed). So Shipshaper is going to be tied to bulwark via an export function, but that's also because it does fit that world also.. But its also just a general purpose "ship shaper" .

Anyways, don't forget to Wishlist or leave a review for any of my games, it's always appreciated and more (really big feature) news is coming at the end of july...!!

Cheerio,
Tomas


New Items:

  • Brandenburg Gun Turret

  • Armstrong Barbette

  • Monitor style Turret

  • Bridge Window Extrusions

  • New aft castle superstructures

  • Barbed Bow

  • Barbed Sprit

New major features:

  • Lights! lamps , floodlights and masts now emit dynamic lights so you can design your own lighting, and color it via the color wheel.

Other updates

  • Guns can be stretched and scaled in more ways

  • Guns have yellow trim removed and are now paintable

  • All guns have been improved in minor ways

  • large amounts of small fixes and bugfixes.

  • improvements to the world preview

  • added button to turn lights on and off to the world preview

  • many items gained new axis and ways to manipulate them

  • fixed all sail unfurling , (square rigs and studding unfurl downward now)

  • fixed a ton of unresponsive dragging issues

  • when a tower is centered you can clone windows to its opposite side

More from ShipShaper: Falconeer Chronicles

Other announcements

All news
Major update11 Sep 2026The Squadrons Major Update is Here!Ahoy ShipShapers! I hope you've been enjoying preparing your creations for the weekly challenge that was mentioned by Wired Productions yesterday - but today we want to tell you about the first proper major update to ShipShaper. This has been a mad dash all week to get a lot of your feedback integrated, while having a ton of fun with the enhanced physics I added last week and just bringing that…Community10 Sep 2026Share Your Creations and We'll Bring Them to Life!Ahoy there Shipshapers, we hope that you've been enjoying your time with the early access launch, whether you're an old sea dog veteran of the Ursee and evolving demo, or this is your first foray into the creative world of Tomas Sala's Falconeer universe. Today we're here to tell you a little about the start of our weekly ShipShaper competition and how it ties into the games global leaderboards…Game update4 Sep 2026The beta patch has been released for allAfter a day of testing butting the "full physics" toggle in world mode live,, have fun sinking and testing your ships with this fuller simulation.. Don't put all your guns in the back, unless you want to keel over ;) · Added a new full physics button that will allow ships to list, keel over and sink. stability is derived from hull rations, superstructures, gun weight, riggers and so forth. · if…