Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Haven & HearthNewsGame Development: Pfefferbench
Game update

Game Development: Pfefferbench

Haven & Hearth · published 15 Jun 2026, 19:38 UTC

All newsPlayers around this dateRead on Steam

We've been developing, and here's what's new.

New Implementations
-----------------------

  • Added "Hasenpfeffer", food item.

Key Fixes
-----------------------

  • Reworked the crafting input menu such that:
    • You can hold an item, and left-click an input slot, to limit the slot to only take items of that type.
    • You can also limit an input slot to a particular input type by shift-left-clicking with the slot's input selection cursor active. (I.e. Left click input slot -> Shift-Left-Click a "Chantrelles" -> Slot is now limited to "Chantrelles").

  • Added recipe search by input. In the "Action Search" menu, at the bottom, there is now a "Search by ingredient" button. Clicking this, and then some input type, presents all known recipes which accepts the item in question as input.
  • "Mortar & Pestle"s can now be placed on "Alchemist's Table"s.
  • Made it so that equippable tools placed on work-benches can be used directly/implicitly, without going through the lolercoaster of manually equipping them. This currently works for "Smithy's Hammer"s placed on "Anvil"s and "Mortar & Pestle"s placed on "Alchemist's Table"s. Note that a manually equipped tool will always have priority over a tool equipped to a work-bench.

Small Fixes
-----------------------

  • Since my "Mound Bed"s ran out in the dead of winter: Reworked "Mound Bed" such that they can be replenished whenever they are below full levels of water/mulch. Should a "Mound Bed" deactivate due to running out of mulch/water entirely, it will need to be fully replenished before it activates again.


As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $7, is the "Zombie 'Shroom Cap".

$7

Ever since this terrible bloom sprouted from your skull, you have felt an irresistible urge to climb a tall peak, and offer yourself to the dragons.

All Gold subscribers have been awarded the "Zombie 'Shroom Cap", free of charge.

In the Pipe
-----------------------

  • No patch next week, and summer will continue to be a bit patch-spotty as we entertain various other life commitments, but things are in motion. Stay tuned.
  • Our primary development direction is toward object-controlled-objects.
  • Time to... like us on Facebook?
  • Time to... follow us on Twitter?

UPDATE YOUR CLIENTS

... for cool new client stuff, e.g. crafting input changes.

Enjoy!

More from Haven & Hearth

Other announcements

All news
Game update26 Aug 2026Game Development: Sleep StudyWe've been developing, and here's what's new. New Implementations ----------------------- · Added "Study Circle", a small, fixed-in-place study desk for the early-game. · (Re)-Added a/the Zzz-effect from Legacy when a character is away from keyboard. Key Fixes ----------------------- · Keys can now be worn in the pouch equipment slots slots. · The quest outliner now lists how many objectives, o…Game update14 Aug 2026Game Development: World 16.2We've been developing, and here's what's new... New World Launch ----------------------- · Tonight we end World 16.1 and launch a new world in its stead, W16.2, as first announced here ! World 16 continues uninterrupted. · Worlds 16 and 16.2 will run concurrently until further notice. · The choice on which world to play will be made with the Wizard during character creation. · We have made no c…Game update20 Jul 2026Game Development: Village BombWe've been developing, and here's what's new. New Implementations ----------------------- · Reworked the handling of membership in political entities, primarily affecting villages. · It is now possible to be a member of multiple villages. · All political actions specific to a particular village (or Realm, technically) have been moved away from the action menu to buttons, instead, in the "Kith &…