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Starship Troopers: Terran Command - Raising HellNewsPatch Update v6.04.03
Game update

Patch Update v6.04.03

Starship Troopers: Terran Command - Raising Hell · published 11 Jun 2026, 14:32 UTC

All newsPlayers around this dateRead on Steam

Troopers!

A patch has been deployed to fix a number of issues.

Ghutana campaign missions

  • Rocket Research

    • Updated “Construct Bug Cages” tutorial.

  • Impact Analysis

    • Fixed soil Prospector only able to be repaired once, causing the mission to no longer be able to be completed.

  • Chemical Compound

    • Fixed “Destroy the marked Bug Nests” objective incorrect progress count in UI.

    • Fixed E-Pulse Cannon objective reminder triggering while already completed.

  • High Security Prison

    • Added 2 spawn pits at the north-east Radio Station.

    • Securing the inner perimeter now grants 2 War Support.

  • Unto the Breach

    • D.I.M. Dart Launcher can now be attacked and destroyed by the Arachnids.

    • Fixed “Kill 30 Bugs with the Hydra” objective counting kills before the player owns the Hydra, causing the mission to no longer be able to be completed.

Features

  • Setup The Eradicators DLC tag for Steam Workshop.

  • Added new technologies to The Eradicators DLC.

    • High Explosive Collar: Horde Handler “Detonate Defenders” ability damage & anti-armor increased

    • Synthetic Armor Coating: Armor upgrade for both tier 1 bipeds

    • Bombardier Base: Adds a rooftop container to the Main Base that launches “drugged” Bombardiers

    • Drones Pod Defense: Allows deploying Drone Drop Pods from any Radio Station for emergency defense

Fixes

  • Fixed units introduced by The Eradicators DLC not available in the in-game editor.

  • Fixed Support Troopers not purchaseable from a Radio Station in non-Territory Mode scenarios.

  • Fixed crash in a Territory Mode mission with objective “Capture the Radio Station” when loading a save.

  • Fixed crash when opening Territory Mode mission screen after disabling a DLC.

  • Fixed certain Arachnid bugs not spawning when defending an incursion point, causing mission “High Security Prison” to no longer be able to be completed.

  • Fixed Territory Mode missions with objective “Clear all Hives” auto-completing when loading a savegame.

  • Fixed Territory Mode missions with objective “Kill Scorpions” auto-completing at the start of the mission.

  • Fixed Territory Mode mission “Pollution Pit” for “The Peacekeepers” battlegroup failing at the start of the mission.

  • Fixed not being able to complete objective “Extinguish fires” on the Territory Mode mission “Fire Lanes” for “The Eradicators” battlegroup.

  • Fixed unit emblem moving away from unit while soldiers are stunned.

  • Fixed units spawned by mind controlled Arachnids showing in the unitpanel and using supply.

  • Fixed newly unlocked units/techs/arachnids not shown in Territory Mode progression screen.

  • Fixed abilities which change the traits of a unit not executing.

  • Fixed Tanker Bug and M11 Marauder rotating when executing an ability.

  • Fixed Scorpion Bug ability not dealing damage.

  • Fixed Territory Mode mission “Ground Zero” having a slope behind a hive.

  • Move orders are now displayed from soldier instead of from invisible point.

  • Fixed XP pips on emblem not shown for Rifle Squads that have been upgraded from Rifle Recruits.

  • Fixed not being able to kill Reactor Booster.

  • Fixed the M9 Sledgehammer "Launch Drop Turret" ability text not displaying correctly.

  • Fixed Territory Mode mission "Hellhole" for The Eradicators battlegroup having no hives on the map.

Changes

  • Reduced the volume of the Adjutant notifications.

  • Muted “under attack” notification for all “drugged” Bugs.

  • Added traits to Wiki entries for units of The Eradicators DLC.

  • Reordered the Bug Threats of certain Territory Mode missions.

  • Fixed Territory Mode missions not having enough Bug Threats for their amount of Battle Tiers.

  • Updated the unit upgrade pools.

  • Updated credits page to cover all current DLC.

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