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Extinction DayNewsHotfix Patch – Bug Fixes and Improvements
Game update

Hotfix Patch – Bug Fixes and Improvements

Extinction Day · published 16 Apr 2026, 22:21 UTC

All newsPlayers around this dateRead on Steam

Hotfix Changes

Balance

  • Mission 10: Increased the number of Souls available in territories

Bug Fixes

  • Fixed an issue where Out of Energy disasters would not resume after Energy was freed up

  • Fixed a bug where Mission 6 could get stuck at 99%, making it impossible to complete

  • Improved performance by removing ragdolls on Low and Medium graphics settings

Stability

  • Implemented a potential fix for a rare crash that could occur while rotating the Earth (we are still monitoring reports)

More from Extinction Day

Other announcements

All news
Game update28 May 2026Achievements + Disaster deployment fix-Fixed an issue with the achievement manager that would prevent achievements for being awarded or that would award achievement even if you lost a scenario (when the achievement required you to win that scenario) -Fixed a potential issue where "deploying" a disaster would "stay stuck" at deploying.Major update22 May 2026Extinction Day: Community Feedback Update is now live!Extinction Day: Community Feedback Update is now live! Over the past 5 weeks we have been listening closely to your feedback and focusing on the biggest issues reported since launch. This update is one of our biggest so far and heavily focuses on onboarding, quality of life, performance, and stability improvements. Many of these changes came directly from community feedback, so thank you for he…In-game event22 Apr 2026Update #2 is now live.Update #2 is now live! Hey, we keep listening to your feedback and improving the game. Update #2 is here with balance changes, UI improvements, and stability fixes. Balance Changes • Moral Decay now removes 1% of Ark progress when a Territory (city) falls instead of a Region (continent). Total impact remains the same and can still be upgraded • Mission 10: Increased territory resources for bett…