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In this update we are happy to add difficulty levels to the game! There are now three to choose from: casual, hunter and realistic. Animals in casual mode have weaker senses and it is perfect when you just want to go on a relaxing hunt. It also helps you locate animals by highlighting an animal when you activate their call.
When you want to really push your hunting skills, realistic mode provides a real challenge! Animals have strong senses so getting close leaves very little room for mistakes. Track and carcass highlights are also turned off by default so good shot placement is key since tracking will be more difficult. They can be turned back on from the settings. This mode provides higher rewards. Hunter is the default difficulty that the game has offered so far.
You can change the difficulty when starting the game but it can’t be changed during gameplay. Trophy statues in the trophy room will also display the difficulty level.
We also adjusted vegetation settings so please test and adjust them. More about this change is in the patch notes below.






* Grass and plant densities were grouped under one button and low density was increased to the previous medium setting. There weren’t much difference in performance between these two and the game looked much worse in low setting before.
** Low and medium distances remain relatively the same but high and ultra settings render vegetation further than before. Ultra setting is much further so we advise you to test these settings yourself.
Enjoy the experience that the new difficulty levels bring! Let us know what you think in the forums and discord. Happy hunting!
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