
We’ve been working behind the scenes to improve the game, smooth out a few rough edges, and make combat feel better overall.
Here’s what’s new:
Enemy balancing: adjusted some enemies to make encounters feel more balanced and enjoyable.
Spell balancing: tweaked several spells to improve combat balance and make them more satisfying to use.
Fixed the final scene: resolved an issue affecting the game’s final scene.
Automatic reload after death: when you die, the latest autosave is now loaded automatically. No more returning to the main menu and loading your save manually!
Thank you to everyone who has been playing Sir Galgano – A Medieval Tale, sharing feedback, and helping us improve the game.
Your feedback really matters to us. If you come across a bug, have a suggestion, or simply have an idea that could make the game better, please keep letting us know!
We read your feedback and use it to help shape future updates.
Thanks for playing, and we'll see you on the road! ⚔️