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The Last StashNewsDemo Hotfix #2
Game update

Demo Hotfix #2

The Last Stash · published 18 Sep 2026, 23:18 UTC

All newsPlayers around this dateRead on Steam

Hello, survivors!

This hotfix brings major localization improvements, better support for wide-screen displays, new graphics options, economy balancing, and clearer tutorial guidance.

Localization & Display

  • Improved translations across all supported languages.

  • Updated localized text throughout the tutorial, contracts, radio, settings, shop, day report, and other interfaces.

  • Improved font support and text readability across different languages.

  • Fixed interface scaling and layout issues on ultrawide and other wide-screen resolutions.

  • Added an adjustable Field of View setting.

  • Improved several settings labels, including sensitivity, VSync, and display options.

Performance

  • Optimized the Low and Medium graphics presets with improved upscaling and lighter terrain rendering.

  • Reduced shadow rendering costs across all graphics presets for more consistent performance.

Economy & Pricing

  • Demand changes now affect both market prices and supplier prices consistently.

  • Cold-weather fuel price changes now begin when the cold event starts instead of during the forecast.

  • Rebalanced supplier costs for fuel and selected high-value goods to provide healthier profit margins.

  • Reworked the register display with clearer market-position colors and an estimated customer purchase chance.

  • Price controls now adjust prices in precise one-coin steps.

  • Added clearer box-deposit and empty-box refund information to supplier orders.

Customers & World

  • Improved customer purchase decisions and price reactions to better reflect the prices they are offered.

  • Customers now only knock products from shelves when genuinely angered by an excessive price.

  • Improved customer speech bubbles so longer conversations wrap and remain readable.

  • Added more ambient conversations and reduced repeated dialogue.

  • Improved how customers approach, position themselves, and interact during conversations.

  • Made ambient conversations occur more naturally and reliably.

Tutorial & Progression

  • Reworked tutorial guidance so objectives, arrows, ground trails, and HUD hints remain consistent.

  • Added clearer guidance for the starter box, stocking shelves, opening the shop, and completing the first sale.

  • Improved Day 1 and Day 2 pacing by removing unnecessary waiting when the shop is ready to advance.

  • Improved supplier ordering, delivery, throwing, shop-closing, and end-of-day guidance.

  • Fixed pantry placement when carrying tutorial supply boxes.

  • Improved supplier reminders so they appear at the correct time and clear after meaningful interaction.

  • The radio now begins Day 1 powered and handles its opening-day battery correctly.

  • Improved Crafting Bench installation feedback and added a clearer unlock transition.

  • Improved guidance during the final days of the demo.

Interface & Polish

  • Simplified the HUD and consolidated tutorial hints to reduce overlapping messages.

  • Improved interaction prompts so completed actions remain visible and responsive.

  • Expanded the day report with separate sold and consumed item sections, bunker fuel usage, and workbench activity.

  • Improved Notice Board contracts with clearer GIVE and GET sections.

  • The wallet display now animates when money is earned.

  • Improved radio status messages, game-over text, and workbench information.

  • Reduced repetitive cold-symptom audio while keeping the visual warning effects.

  • Improved feedback submission error messaging.

Thank you for playing the demo and sharing your feedback. Your reports continue to help us improve The Last Stash.

— Ethem / Kaldforge Studio

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